Kirby 64: The Crystal Shards
Control title screen:
Hold L + R + Z at the title screenand Kirby will say "Hiiiii".
Sound test:
Successfully complete the game to unlock a sound testselection on the options screen.
Bonus modes:
Collect all crystals in the game until the status onthe saved game selection screen is at 100%. Options for Boss battlesand a intermission scene display will be unlocked.
Evil Kirby:
Collect all enemy cards, all crystals, then win theBoss battle.
Extra lives:
To get an extra life, get the star at the beginning.Press Start and select "Try Again". Go to thesame level and go back to get the star again. Repeat this as manytimes as needed.
Higher mini-games difficulty settings:
Successfully complete the mini-games under the easydifficulty setting to unlock the normal setting. Complete themini-games under the normal setting to unlock the hard setting.Complete the mini-games under the hard setting to unlock the intensesetting.
Moves (combos) and ratings:
Fire + Stone: Rock shooter (average)a
Fire + Ice: Ice and fire blower (bad)
Fire + Needle: Bow and arrow with fire arrow (fair)m
Fire + Bomb: Fireworks (average)a
Fire + Spark: Solar powered fire (fair)
Fire + Cutter: Fire sword (good)
Fire + Fire: Fire bird (good)
Fire: Fire ball (fair)l
Stone + Ice: Skating soap (bad)
Stone + Needle: Drill (good)
Stone + Bomb: Dynamite (very good)
Stone + Spark: Electric rope tied to stone (very good)
Stone + Cutter: Stone cutter (bad)
Stone + Stone: Big rock (very good)
Stone: Rock (fair)
Ice + Needle: Snow flake (bad)
Ice + Bomb: Snowman bomb (average)
Ice + Spark: Refrigerator (food gives you health) (very good)
Ice + Cutter: Skate (good)
Ice + Ice: Snowball (fair)
Ice: Ice blower (good)
Needle + Bomb: Spikey bomb (very good)
Needle + Spark: Thunderbolt (average)
Needle + Cutter: Bite (commercial) (fair)
Needle + Needle: Spikey gadgets (good)
Needle: Spike ball (bad)o
Bomb + Spark: Light bulb (bad)o
Bomb + Cutter: Bomb that hooks onto opponent (good)
Bomb + Bomb: Missile launcher (very good)
Bomb: Bomb (average)
Spark + Cutter: Electrical double bladed sword (best)
Spark + Spark: Electric ball (good)
Spark: Electric shock (average)
Cutter + Cutter: Boomerang with blades (good)
Cutter: Boomerang (bad)
Break through walls:
There are various walls that must be broken by specificabilities. The ability depends on the color of the wall.
Red: Fire
Blue: Ice
Green: Cutter
Orange: Spike
Yellow: Electric
Black: Bomb
Brown: Stone
Red + Blue: Melting icecube
Red + Green: Fire sword
Red + Orange: Fire arrow
Red + Yellow: Sparking exploder
Red + Black: Fireworks
Red + Brown: Volcano
Boss strategies:
Pop Star Boss
Best weapon: Flame Sword (Cutter, Flame). Use the sword todestroy the tiny trees, then hit the spikes that come out of theground.
Rock Star Boss
Best weapon: None. When you get all the way to the top, suckone the atom objects and throw it at one of the cubes.
Aqua Star Boss
Best weapon: Flame Sword (Cutter, Flame). When the shark isin front of you, throw the sword at him. After he faints, hithim when he swims up at you.
Neo Star Boss
Best weapon: Anything that throws. When the lava comes outof the ground, hit it. He will faint and then chase you. Whenhe is not doing anything, jump and throw whatever you have athis mouth.
Shiver Star Boss
Best weapon: Anything. When his hands are in range, hit them.He then turns into a jet. Go for the pincers.
Ripple Star Boss
Best weapon: Random. When he turns into something, hit himwith that. For example, when it turns to lightning, hit it withlightning.
Hint: Defeating the first Boss on level5-1:
Get Ice and nothing else, then use Ice while next tohim.
Hint: Defeating the last Boss:
The final Boss can only be damaged by using the powerthat he has.
Hint: Defeating O2:
Press B to shoot your Shard Bomber. Shoot hiseye. It will bleed. Hit him until he closes his eye. When youare hurting him, go left or right. When he closes his eye, hithis halo until it breaks. Hit the bandage on his head and he willhave a spike on the bottom of him. Note: Hit his wings so thathe cannot catch up to you. Then, go around to the right or leftof him. Then, hit his eye until he closes it. Hit his halo untilit breaks. Hit his bandage. Hit the spike thing. Do this cyclethree times (except for the wings). Note: O2 on Dark Star onlyappears when you get all 100 Shards and complete Miracle Matteragain.
Hint: Defeating Bosses:
To defeat most Bosses easily, get the Snowflake combination(Ice and Needle). Then, go right up to the boss and hold B.Their health will keep decreasing until they are defeated. Note:This does not work with Whispy Woods, Pix, Acro, Magman, H-RH,Mericle Matter, or O2.
Hint: Defeating O2:
After you get all 100 shards, you will have to defeatthe Ripple Star Boss again. If you do, you will go to the nextstar. To defeat O2 (the next Boss) keep shooting his eye -- youwill automatically get a gun that shoots shards. After awhilehis head will face the screen. Keep shooting his halo. If youshoot it long enough, a large spike will appear from under him.Do not stop shooting it. Repeat this approximately three timesto defeat him. You can also shoot the red part of his wings offwhen he flaps them in front of his face.
First, shoot his eye. When he closes his eye and cannot move,shoot his halo, A spike will materialize from the bottom area.Shoot that while dodging the goo that he throws out.
Hint: Free Star Piece or Treat:
Return to the beginning of most levels to find a StarPiece or Treat.
Hint: Easy Enemy Info (?) cards:
Get the Firework power (Bomb + Fire) and go to thefirst level. Press B whenever you encounter an enemy. Atthe bonus game, try to get the tan square with the "?"on it.
Hint: Easy Fast Enemy (?) cards:
Get the Fire + Fire technique, then use it to speedthrough the first level of Pop Star.
Hint: Defeating an enemy without usinga power:
Get under an enemy that you want to defeat. Then, jumpunder them and they will freeze for a few seconds. Jump underthem two times in order to defeat them.
Hint: Holding or throwing enemies:
Some enemies have powers if you hold them up in theair or throw them. To hold an enemy in the air, press Bto swallow it, then press C-Up to hold it above your head.To throw an enemy, hold it in the air, then press B. Thesefollowing enemies have special powers if you hold them above yourhead:
Glunk: Fires rock above your head.
Kany: Attacks enemies to the left and right of you.
Fishbone: Fire Fishbone heads in front of you.
Galbo: Spit fire out of its mouth with three second breaks.
Bumber: Makes you slowly float down after jumping.
Slushy: Makes you slowly float up underwater without you havingto press A. Note: If you want to go downwards, press Bto throw it away, or Down to swallow it again.
Propeller: Makes you slowly float upwards. Note: It will go untilit is sucked back in, is killed by an enemy, or squashed by theroof of the level.
Pteran: Makes you glide forward after you jump. Note: It willkeep going, not allowing you to move up or down or change directions.If you want to stop, go up or down, or change directions, swallowit again with Down, or throw it with B.
Flapper: Swim fast underwater. Note: It will keep going, not allowingyou to move up or down or change directions. If you want to stop,go up or down, or change directions, swallow it again with Down,or throw it with B.
Bronto Burt: Ability to do a Super Jump. Note: To do another one,press Down to swallow it again, then press C-Upto hold it above your head and repeat. You cannot do this whilein the air. You have to touch the ground before you can do anotherone.
The following enemies have special powers if you throw them:
Chilly: Breaks into two snowballs when you throw it.
Cairn: Breaks into three rocks when when you throw it.
Skud: Gradually raises speed after your throw it.
Mite: Gradually falls after you throw it.
Plugg: Will stick to a wall, shock it and destroy enemies, thenexplode.
Note: Do not hold Drops, Sandmen, or Bos above your head, as theywill just disappear. Also, for fun, hold a Chacha above your headand it will still be dancing.
Hint: Colored rocks:
Colored rocks can only destroyed by using the colorof power that is shown.
Hint: Flying:
Swallow any flying creature without pressing Downand press R to fly.
Hint: Protection from dynamite:
Hold Down when using dynamite to protect yourselffrom the explosion.
Hint: Ride Waddle Dee:
On Level 1-2, when Waddle Dee walks on a log to transportyou to the other side, you can stand on him for a free ride.
Glitch: Floating Beamsword:
Get the Beamsword combo (Spark + Cutter)and get your health down to one circle. Take out your Beamsword.Jump up and get hit by a flying enemy in mid-air. You will gethurt, die, and fall down. When Kirby falls down, the Beamswordwill still be in the air even though you are not.
Glitch: Kill a Gordo:
When battling Acro, reduce his first energy bar toone hit remaining. When Acro spits a Gordo, hit Acro while theGordo is still on screen. The Gordo should die.