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Quest 64 Cheats

Nintendo 64 Cheats





Quest 64

Note: This game is also titled Holy Magic Century and EltaleMonsters.

Full life:
Enter an Inn or save game point and sleep. Then pressB at the save game screen to exit without saving the game.

Hint: Finding Elements:
When looking for Elements on your journey, look for"bubbles" shooting out of the ground. They resemblesmoke shooting out of the ground from a distance. When this locationis approached, a question mark will appear. Tap A, andthe Element selection menu will appear. Then, just choose thetype of Element you wish to build.

Hint: Finding items:
Do not stay on the obvious paths or you will miss mostof the items and elemental spirits.

Always search houses because there are some spirits or rare andcommon items.

Hint: Element stone in the hay:
After you leave the castle, turn left and go to thestable with the horse. There is an element stone in the hay pile.

Hint: Avoiding enemy magic:
There is little time to dodge an enemy spell in battle.Hold the Analog-stick over while the enemy is casting a spell.By the time the spell arrives, your character should be out ofthe way. Note: Practice is required with this trick, since itdoes not automatically work all the time.

Hint: Avoiding Earth-based magic:
Run towards any monster that uses Earth-based magicwhile they are attacking. They always miss if Brian is close enoughto the monster. Since their stone attacks are more powerful thentheir physical attacks, this strategy will also conserve hit points.

Hint: Defeating Zelse:
When facing Zelse in the battle for the Wind Jade,Brian can avoid his second attack by standing six or seven stepsaway from him. When in this position, Brian will be able to easilyoutrun his attack.

Hint: Defeating Mammon:
Walk as close to Mammon as possible and use the Earthspell, Avalanche. Since Mammon is so big, almost every rock willhit him, doing about 70 points of damage each. It also helps ifyou first activate Magic Barrier.

Hint: Defeating Solvaring:
Stock up on the wind element until you get Wind Cutterlevel 2 or 3. When attacking, stay a reasonable distance fromhim and keep using Wind Cutter while going in a circle. When yourun out of magic, use the Dew Drops. Hopefully he will not approachenough to use his Earth attack. His Fire attack is easy to dodge.

Hint: Easy Boss battles:
Before facing Bosses such as Guilty, Begis, or Mammon,collect as many Dragon potions as possible. During the battlewith the Boss, use the Magic Barrier spell under Earth magic.Brian will be protected against magic attacks, allowing him toattack the Boss without harm. Use the Dragon potions to restoreMP to cast the spell again when it wears off.

Before fighting a Boss, fight low level enemies (such as hares)until you faint. Your HP and MP will rise.

To kill a Boss in one hit, sneak behind them and use Avalanche.

Hint: Staff attack:
Having all the Elements is still not as powerful incombat as using the staff. When used successfully, the staff almostalways does more damage to most enemies than the Elements.

Hint: Entering the Forest:
Before entering the forest, fight the enemies aroundthe sign and the trees.

Hint: Preferred Elements:
The best Elements, in order, are: Earth, Fire, Water,and Wind.

Another recommendation is , in order, Wind, Fire, Earth, and Water.Wind is weak in the beginning but is the strongest Element inthe game at the end.

Stock up on Water until you get the healing spell. Then, stockup on Wind until you get Wind Cutter level 3. Then. stock up onEarth until you get Avalanche. After that, stock up on water untilyou get Drain.

Do not under any circumstances give power to the Wind element.It is incredibly weak and takes forever to develop and becomeuseful.

Build up your Water until you get the healing spell, then raiseWind to the maximum, as it is the strongest element when full.Next, work on Fire because it has technique combos such as Vampire'sTouch and Power Staff Lv. 2, which does 80 to 100 damage and heals20 to 30 HP (making it a good defense and offense attack).

The best elements (in order) at the start are Fire, Earth, Water,and Wind. The best elements (in order) later in the game are Wind,Water, Fire, and Earth.

Wind may take awhile to become useful, but eventually it willbe the most reliable of the elements because of its strong attackspells such as Wind Cutter Lv.3 and useful status effect spellssuch as Slow Down Enemy along with the combinations of the twolike Wind Bomb (causes a lot of damage, has a chance of loweringmonsters agility, and it can hit multiple enemies).

Hint: Agility boost:
To boost your agility, move Brian into a house, thenkeep Analog-stick Up held (by using a rubber band or someother method). After awhile, your agility should be higher. Note:This takes a long time, and works best if done overnight.

Find a area in a forest where you will not be attacked. It isbest if it has a tree in the safe area. Keep running around thetree, or if that is not possible, run in circles. Keep doing thisfor awhile. Your Agility % will increase noticeably within minutes-- about 5 to 10 % every five minutes or so. Note: Agility increasesslowly unless you avoid enemy spells by moving out of the way.

During game play, find a safe location. Then, hold Analog-stickDown/Right + B. While holding those,remove the controllerfrom the port. Brian should be still moving in a circle by himself.Allow the game to idle in this condition for over three hours. You should have gained at least 35 agility.

Hint: Spell power boost:
Magic spells gain power as your MP count rises. Thisis most noticeable with Healing, Waterpillar, and the other spellsyou have at the start of the game, even without using the higherlevels.

Hint: Defense, Agility, and HP boost:
Use the following trick quickly boost Defense, Agility,and HP at the same time. Fight enemies that use homing arrow level3. About 2 out of 6 arrows will miss you, so you will gain Agilitytwice as fast as when fighting normal enemies. Since four of arrowswill hit you, you will gain HP and Defense four times as quicklyas when fighting normal enemies.

Hint: HP and MP boost:
Find an enemy that has an attack that can hurt youa little less what your healing spell returns. Use your healingspell every turn and allow the enemy to hit you. Do this untilyour almost out of MP then use Drain to get MP back. Do this untilyou feel it is necessary to kill the enemy. Once the fight isover, your MP and HP should be higher, depending on the lengthof the battle.

Hint: Magic and Element boost:
This trick requires a lot of fighting. Before you begincollecting spirits from the wild, start fighting small enemiessuch as Were Hares and Big Mouths, so that you can begin collectingthe elements. It is better to start like that because as you collectspirit bubbles, the "Element %" in the statistics sectiongoes up less every time you get a new element.

Hint: More effective Avalanche:
When using Avalanche, tap A and the boulderswill fall faster and more will appear.

Hint: Get the Dark Ghoul Key and EletaleBook out of the World of Mammon:
Go through Brannoch Castle and defeat Guilty (if itis your first time) and King Beigus. Then, go through the castleand talk to Shannon to get the Eletale Book. Next, go throughthe World of Mammon and talk to Shannon to get the Dark GhoulKey. You will then fight Mammon. Lose, and after you return tothe last place you saved, you will have the Dark Ghoul Key andEletale Book in your inventory. Note: Do not save at the FloatingCastle or you will never get back to Celtland.

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