Crash Bandicoot 2: Cortex Strikes Back
Return to Boss stages:
Position Crash on the center platform. Hold L1+ R1 + L2 + R2 + Triangle and pressUp when Crash points up or down. Note: Only Bosses previouslyencountered may be revisited.
Spyro: Year Of The Dragondemo:
Press R1 + L1 and the title screen. PressStart at the opening screen. Note: This is only appearsin later versions of the game.
Bonus voodoo mask:
Hold Up + Circle after losing a lifeuntil Crash moves again. Alternatively, press X(2), thenhold X + Up while in a warp tunnel. Release thebuttons when Crash appears to receive a voodoo mask after thenext life is lost.
Faster Crash Bandicoot:
Note: A dual-shock controller is required for thistrick. Press L3 and R3 rapidly and Crash will becomea little bit short and faster.
Warps:
Bear Down
Locate the small ice floe at the end of the level.
Air Crash
Do not jetski at the second river. Instead, jump on the boxesto the platform. This will take you to the secret Port level (level20).
Unbearable
When the cub bucks Crash off, return until you see him again.
Hangin' Out
When you drop down a hole into some eel-less water, move intothe foreground and drop down the hole. Note: Press R1 tomake Crash pull up his legs.
Diggin' It
Near the end of the level is a Spitter Plant on a circularplatform. Bellyflop onto it.
Alternate ending sequence:
Finish the game with a 100% completion (all gems andcollectibles) to view an alternate ending sequence.
Hint: Air Crash: Finding the boxes:
Go "Bear Down" (level 13) and get right tothe end of the level. The bear throws will throw you off wherethere are little black icebergs in the water. Jump on these toget to the large white iceberg and get transported to anotherlevel where the rest of the boxes for "Air Crash" (level7) are located.
Hint: Air Crash: Surfboard:
When you are on the surfboard and see a ramp with abig read arrow on it, turbo (X or Circle) towardsit. With some luck, you should fly up it to smash the box at thetop. Note: Crash also does a flip if you watch closely.
Hint: Air Crash: Red Gem:
Once you arrive at the first jetski, do not use it.Instead, take Crash to a platform to the left. To get there, therewill be four unmarked crates and one bouncy box. They can be difficultto hop on. Jump on the first unmarked box, then to the bouncybox, then to the platform.
Hint: Bear Down: Long jumps:
For the really long jumps, about five seconds beforethe edge press Circle to have a fast run up. Then, pressX to do a high jump.
Hint: Bear Down: Secret warp room:
At the end of the level are bits of ground. Jump onthem until you get to the middle island. It will transport youto a secret warp room.
Hint: Bear It: Easy lives:
Go to the Bear It level and find the bear sitting besidethe level. Jump on the bear slowly. Keep jumping on him, and afterabout 20 to 30 seconds it will give you lives.
Hint: Bear It: Long jumps:
For the really long jumps, about five seconds beforethe edge press Circle to have a fast run up. Then, pressX to do a high jump.
Hint: Bee-Having: Bees:
When you sprint past a bee hive, a bee will pop outand chase you. To stop it, stop and spin (Square) whenthe bee is very close.
Hint: Bee-Having: Easy lives:
Go to the Bee-having level. When a swarm of bees attacks,spin attack all of them and repeat. You will earn an extra lifefor every swarm you kill.
Hint: Bee-Having: Extra apples:
Whenever you find plants that spit at you, such asthe ones in the Bee-Having level, body slam them to kill themand get extra apples.
Hint: Bee-Having: Purple gem:
When you get to the nitros that look like a set ofsteps, go on the top and you will be transported to get the purplegem.
Hint: Bee-Having: Roads to Ruin secretlevel:
In the Bee-Having level, body slam the plant on thearea in the middle of the pit. After doing this, the game shouldtransport you to the Cortex area. There should be a level openedcalled Roads to Ruin. The object of the Roads to Ruin level isto get the boxes that are not accessible in the regular level.
Hint: Cold Hard Crash: Gem Box:
You must complete this level twice -- the first time,for the Crystal and the Crossbones Platform Gem, then, to getthe Gem Box. The Gem Box is very difficult to get. First, getto the second check-point in order to activate the CrossbonesPlatform. Then, step into it. Carefully get to the end of thetreacherous section (do not fall down the pit) and hit the "!"box to activate some hidden boxes at the beginning of the Crossbonessection. Backtrack to the Skull Platform (where you started),getting all the remaining boxes, and step on it. This will returnyou to the normal path. Continue this way until the end of thelevel and you will receive the Clear Gem. Note: In the bonus area,one TNT box will not explode with the rest. It is the first oneof the last series. There is also a hidden box in the bonus area.It is above the two striped boxes. You can get there by slidingand jumping from their left side.
Hint: Cold, Hard Crash: Porcupines:
When the porcupines are just sitting there, you cankill them by skidding into them. Stay away if their spikes areup and they are running around.
Hint: Crash Crush: Secret area:
In the bonus level of Crash Crush, walk off the leftedge on the starting platform to reach a secret platform witha free life and fruit.
Hint: Crash Crush: Small platforms:
Starting from this level there will be a small platformwhich only appears if you get to it without losing any lives thusfar on the level. These platform are "evil bonuses",which last much longer and are a lot more difficult. However,the rewards you find are much more valuable.
Hint: Diggin' It: Bees:
When you sprint past a bee hive, a bee will pop outand chase you. To stop it, stop and spin (Square) whenthe bee is very close.
Hint: Diggin it: Extra lives:
Go to the bonus stage in Diggin It. Find the gray boxat the start and bounce as high as you can. As you are in theair, you should be able to land on the tall pile of crates. Bouncefrom the one pile to the other. At the last pile, bounce on thecrate and you should see a line of gray boxes. Jump on them andyou should get a few lives.
Hint: Diggin' It: Underground:
When you find a floor made out of red rock, press Squareto tunnel underground. Press Spin to spin and Xto jump out from underground.
Hint: Eel Deal: Gem:
On one of splits, go to the one that contains lotsof nitro. Get to the back door and jump in. You may not see yourselfat first. In the back is a gem.
Hint: Hang 8: Extra time when getting gem:
When you are trying to beat the timer, jump on to thebonus platform then jump off and kill yourself. You will not loseany lives and will appear next to the platform with extra timeto get the gem. The amount of time will be random.
Hint: Hang Eight and Plant Food: ClearGem:
On the two levels that have a timer (Hang Eight andPlant Food), when you enter the bonus level, die. Do not reenterthe bonus level after you die. When you get back to the main level,the timer will have been reset to one and a half minutes and youcan then finish the level a little slower and get the Clear Gemeasier.
Hint: Hang Eight: Surfboard:
When you are on the surfboard and see a ramp with abig read arrow on it, turbo (X or Circle) towardsit. With some luck, you should fly up it to smash the box at thetop. Note: Crash also does a flip if you watch closely.
Hint: Hanggin' Out: Move across river:
When you are on the surfboard and see a ramp with abig read arrow on it, turbo (X or Circle) towardsit. With some luck, you should fly up it to smash the box at thetop. Note: Crash also does a flip if you watch closely.
Hint: Night Fight: Gem Box:
It is possible to complete this level once and geteverything. When you get to the first checkpoint box, do not hitit, just continue walking. When you get to the fork, take leftpath first (Crossbones). If you are successful, you will get aClear Gem. After going out of the Crossbones path, keep walkinguntil you get to a checkpoint box. Hit it. Next, backtrack tothe first checkpoint box (taking the right path), and hit it.When this is done, sacrifice a life. Now, take the right pathagain and get to the end of the level. You should have alreadygotten the Crystal. Note: Backtracking may require several attempts.
Hint: Night Flight: Floating machines:
When you encounter the floating machines coated withsteel spikes and produce a light from their bottom, go round them,not under them.
Hint: Plant Food: Surfboard:
When you are on the surfboard and see a ramp with abig read arrow on it, turbo (X or Circle) towardsit. With some luck, you should fly up it to smash the box at thetop. Note: Crash also does a flip if you watch closely.
Hint: Plant Food: Yellow gem:
Go to Plant Food and at the first river, beat the timerwithout losing a life through the entire level. At the end, goup to the platform to find a yellow gem.
Hint: Road To Ruin: Platforms:
When you see platforms, if they have a square in themiddle of it, then it is safe. If not, you have to skit jump overit.
Hint: Runatation: Platforms:
When you see platforms, if they have a square in themiddle of it, then it is safe. If not, you have to skit jump overit.
Hint: Sewer Or Later: Move across river:
When you reach a river with an ell in the top righthand corner, wait for it to fire up the water. Then, make yourmove across the water. Note: The further the river, the less timeyou have to swim across before the ell fires up again.
Hint: Snow Biz: Defeating porcupines:
When the porcupines are just sitting there, you cankill them by skidding into them. Stay away if their spikes areup and they are running around.
Hint: Snow Go: Clear boxes at end:
Go to the last gray bouncy box in "Snow Go"(level 2) and keep jumping until you hit another box. When youhit another box you can go back and get the two boxes that wereclear.
Hint: Snow Go: Red Gem:
Instead of warping from Level 7 (Air Crash) to level2 (Snow Go), go through the normal entrance to Snow Go. Get tothe place where there is a seal located below and to the leftof the Red Gem. When the seal gets close to the cliff, quicklyjump on its head and get as close to the Red Gem as possible.Then, immediately press Circle. If done correctly, Crashwill grab the Red Gem. Note: This may take several attempts.
Hint: Snow Go: Red Gem:
To get the Red Gem as soon it appears at the top ofyour screen, jump on the sea lion. Get yourself in line with thegem and press Circle Note: This is extremely difficultand may require several attempts.
Hint: Snow Go: Secret small area:
When you drop down from the top (when you see the Nitro! box), walk towards the screen to get some items, bonuses, andapples.
Hint: The Ell Deal: Move across river:
When you reach a river with an ell in the top righthand corner, wait for it to fire up the water. Then, make yourmove across the water. Note: The further the river, the less timeyou have to swim across before the ell fires up again.
Hint: The Pits: Escaping pits:
When you fall into the rat pits, use the first ratas a trampoline out of it.
Hint: The Pits: Perfect Gem:
o get the Perfect Gem, go left at the fork as you traveldown. Hit the "!" box and continue. When you reach theend, turn around and go up the right side, being careful to destroyall enemies and boxes. You will find two wire frame boxes. Suddenly,they will appear in the same color as two free lives. This isthe result of hitting the "!" box.
Hint: Turtle Woods: Avoiding pits:
Use the following trick to avoid jumping into the pitsand killing the rodent-like enemies. Line yourself with the rightedge of the screen when you get near the pit. Next, jump to theright side edge and you should be land there. When you get onthat piece of platform, jump forward, but quickly sweep the D-padto Right. If done correctly, you should be on another pieceof platform/ Then, simply jump to the other side of the pit.
Hint: Turtle Woods: Escaping pits:
When you fall into the rat pits, use the first ratas a trampoline out of it.
Hint: Turtle Woods: Hidden area:
Locate the mask-type object on the ground in level1, Turtle Woods. Press X, Circle to do a belly flopto reach a hidden area in the level.
Hint: Turtle Woods: Blue Gem:
Collect no boxes throughout the stage. To get the RedGem in the second stage, bounce off the seal. Then, when you getbelow the gem, body slam to get the extra height needed to collectit. To get the Blue Gem, you must first reach the box count forTurtle Woods and collect your Clear Gem. Reenter the level, butthis time finish without breaking any boxes. This gets difficultin the section where boxes cross the entire path inside a smallmonument. You can pass without breaking any boxes by jumping onthe box that is second from the left. It is a box that must bejumped on several times to break. If you successfully pass thelevel with a box count of zero, you will be awarded a Blue Gemat the end.
When attempting to get the Blue Gem, if you get stuck at the partwhere there are a lot of boxes in your path (directly in frontof a C box), make sure you are in front of the bouncy box thenhold Circle and press X. You will do a high jump,technically not breaking the bounce box.
Hint: Un-Bearable: 99 lives:
After the second bear chases you and falls down thebridge, fall down after him and you will reach a secret level.Work your way through it until you get to the checkpoint at thehalf way point. Under the checkpoint is a "!" box. Hitthe box, then go right to find a jump box (box with an up arrow).Jump up to the ledge on the left, get the fruit and Aku-Aku mask,then jump over to the ledge slightly above you on the right. Useyour super jump (hold Circle and press Jump) tohit a box which gives you a free life. When you super jump againyou will see the bottom of a second box which also has a freelife. Jump off the ledge to the right, and collect the fruit onyour fall down. Then, fall off the cliff. You will resume at thecheckpoint with one more life than you just had. Continue doingthis until you get 99 lives. Make sure to get the fruit when youjump up and fall down. Since there are about 20 fruits, everyfive times you do this will result in 100 fruit, which also givesyou another life.
Hint: Un-Bearable: Bonus round:
When the first bear falls down the broken bridge, falldown that pit to reach a secret bonus round.
In the level Unbearable, after being thrown off by the small bear,jump back across the pit and walk a small way back toward thebeginning of the level. After coming to the small bear, the gameshould take you to the Cortex warp room with a level opened called"Totally Bear".
After the bear hurls Crash off at the end, instead of going rightdown the road to the warp room, move in the opposite direction.Make the big jump and keep going. When you see the bear, go rightnext to him and it will transport Crash to level 26, "TotallyBear".
When the second bear drops inside the hole, drop down after itto find a hidden level.
Hint: Un-Bearable: Breaking fences:
Spin in the fences in the level to break through insteadof jumping over them. This will let Crash get away from the bearfaster.
Hint: Skull and crossbones platforms:
Those platforms with the skull and crossbones on themseem to be there, but then they disappear. Their secret is tomake it through the level to that point without out losing anylives. Once you die the platform will no longer be there.
After you die in a crossbones level, the platform does not disappear.When you hit a checkpoint before a crossbones platform, you willbe returned to that checkpoint and can just go to the platformagain. Repeat this until you pass the level.
Hint: Defeating Cortex:
There are bombs and rocks during your battle with Cortex.You may sometimes crash into them. However, if you spin just beforeyou crash into them, you can whack them out of your way or explodethem.
When you get close to Cortex, spin to attack him. When you areheading for a rock or a bomb and cannot steer away in time, spinto make it either fly away or explode. Note: If you are luckyand score a pot shot while spinning bombs, you will hit Cortex.
Hint: Defeating N. Gin:
Stand in the center of the platform. The first timehe shoots the laser, do not move. It will move over you. The secondtime he shoots the laser, jump. The third time, stand still. Followthis pattern to avoid getting scorched.
Hint: Defeating Ripper Roo:
When facing Ripper Roo on the first level, stay ina corner while he is bouncing TNT and Nitro boxes. Do not jumpon the boxes or they will explode. Hit Ripper Roo when he is donejumping on the nitro boxes and is sitting on the ground. Afterthis, return to a different corner.
Hint: Activating colored platforms:
To activate the colored platforms on various levelsyou must acquire the corresponding gems. For example, if you wantto get the Blue platform in Space Out (level 25), get the bluegem in Turtle Woods by collecting no boxes.
Hint: Shortcut:
When in those pits and the moles surface, you can jumpto the right onto the bridge before the vertical pillar. Thendo a slide jump and jump to the other side of the pillar, thenonto ground.
Hint: Exiting pits:
When in any pit with rats, to easily get out, jumpon a rat. You can exit without harm.
Hint: Reusable crates:
This trick can be used on any level except for Bosslevels. Instead of getting the crates immediately, find a checkpoint(if available). Then, get the crates. If you die, you can stillkeep the lives and Wumpa Fruit from the crates. You can then goback and get more Wumpa Fruit. With a good number of lives, itcan make for a nearly unlimited supply.
Hint: Bonus lives:
Jump on the baby polar bear's head in the second warproom (level 6-10) ten times to collect ten extra lives.
Hint: Clear gem:
Successfully complete every stage and get all boxes.At the end, instead of showing how many boxes you missed, willbe a clear gem.
Hint: Avoid losing levels crystal:
If you receive a levels crystal but cannot make itto the end of the level and are losing a continue, go back toa different warp room. Hold L1 + R1 + L2+ R2 + Triangle and go up. You should come to theBoss you fought after that warp room. It is best to go on an easyBoss and defeat him in one continue -- first Ripper Roo, secondKomodo Bros., third: Tiny Tiger, fourth N. Gin, fifth Neo Cortex.After that, you will receive the levels crystal.
Hint: Get a crystal without completinga level:
Go through any level you get to the crystal. Collectthe crystal, then keep dying until you get a game over. Chooseto continue then complete any level on the same floor as the oneyou just died on. When you exit, you should have two crystals,one for the level just completed and the other for the one thatyou lost your lives on.
If you get the crystal on a difficult level but cannot completethe level, once you have the crystal warp back to the warp room.Go into Turtle Woods and complete that level. You will then getthe crystal for the difficult level.
Hint: Ape preview:
When you go to the Road To Ruination or similar level.When you go to the first end when you turn right, look at theblack and blue background. You will notice something moving. Itis an ape receiving and throwing logs that you will later haveto jump. Note: The ape is a silhouette (black figure).
Hint: Crash Bandicootreference:
When you step on any of the special portals hiddenin the stages, you will be transported to a special Warp Room.In the background, you can see the second island (and perhapsothers) from the original Crash Bandicoot.
Glitch: Ice cube in snow:
On the Bear It level is a large missing spot of landwith water. Just barely miss the land, and the polar bear willbe on an ice cube that is sticking out of the snow.
Glitch: Water or snow:
Have Crash enter the Bear It level. When you see thestatues on the ground or the "movers" moving bricksnear water intentionally fall. Your legs will stick up out ofthe water as your head is "buried" just as it wouldwith snow.
Glitch: Aku Aku limit:
If you get an Aku Aku mask while having the third oneon, it will freeze for as long as the first Aku Aku mask's timeis remaining, and start up the fourth one.
Glitch: Dance in mid-air:
Fight Tiny, and when you defeat him, jump onto theplatform that the defeated Tiny is on. When the platform falls,Crash will be dancing in mid-air.
Glitch: Surf up on platform:
After defeating Ripper Roo, you will get to stage 2.Go to the second level, where there is a jungle. When you getto the part when you surf, make sure you get Aku Aku, then getto a platform with boxes on it. Wait for a moving mine to hitand explode, and you will "jump" into the sky and landon that platform. You can move around, but you could fall offthe platform and get back in the water.