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Harry Potter And The Chamber Of Secrets Cheats

PlayStation Cheats





Harry Potter And The Chamber Of Secrets

Unlimited health:
Hold L1 and press Square, Circle,Square, Circle, Up, Down, Left,Right at the main menu. After losing health during gameplay, press Start then hold L1. Wait until yourhealth is back to the top again.

Hint: Nimbus 2000 Broomstick:
On the second day of school, go to the Quidditch practice.Complete the training with a "B" or better rank to getthe Nimbus 2000 flying broomstick. You can now fly anywhere aroundthe school during the day. Note: You can only land on grass andcannot fly inside the school.

Hint: Easy Bertie Botts Every Flavor Beans:
When you exit of the Gryffindor Tower notice the objectin the corner. Hit it with Flipendo and three Beans will appear.Go around the corner and walk at least three steps away. Returnand cast Flipendo again to get three more Beans. Repeat this toget as many Beans as needed.

Use the Nimbus 2000 Broomstick and fly above Hogwarts. Fly throughthe rings to get free Beans. A blue ring gives 10 Beans, a yellowring gives 1 Bean, a red ring gives 3 Beans and a green ring gives2 Beans.

At the beginning at Ron's house is a tool chest in their barn.Every time it moves on its own means that you can shoot it withFlapendo to get more beans.

When you go outside of Hogwart's, go to the tree where you walkthrough a long hallway and Flapendo it to get as many Beans asneeded.

Go to seventh floor. Go to the jar next to the picture. Shootthe jar three times. Either one or three beans should appear;or a pie. Walk as if you are leaving and go to the moose head.Go back to the jar and shoot to get more. Repeat this as manytimes as needed.

Once you get the key to the Confiscated Items room, go in thereand get your six Wizard Cards and your 200 Bean Bag. After yourun out of Beans or are low on them, go back to the ConfiscatedItems room. The chest that had the 200 Bean Bag, is closed again.Reopen the chest and you will get a refill of 200 Beans.

When you have the key to the Confiscated Items room, just saveand reload and the 200 Bean Bag will be back. You can repeat thisevery time you need more Beans.

Go to the Dueling Room and walk down the stairs. There shouldbe someone that is standing to the left of the room. Go up tohim and duel him. When you have defeated him, there will be anotherperson standing next to him. Keep defeating the people until youreach the last person. When you have defeated the last person,duel him repeatedly until you have the desired amount of Beans.If the last person is too difficult to defeat, then go to thesecond to last person (to the left of the last person), and duelthat person repeatedly.

On the second day (not night), go to the Quidditch Stadium andget an C, B, or A grade and keep your Nimbus 2000. During theday, you can get on your broom, go through some rings in the skyand get Beans, as follows. Note: If you can manage to fly througha ring slowly and turn around and speed up, you can go throughthat ring twice. This will not give you twice the beans, but twonew rings will appear instead of one. It is possible to fly througha single ring up to four times, but it is very difficult.

Gold Rings: 1 Bean
Red Rings: 2 Beans
Green Rings: 5 Beans
Blue Rings: 10 Beans

To get unlimited Beans when you are in Hogwarts, go to the SecondFloor Charms and Library area, located off the main staircase(preferably at night). As you enter this area, go into the seconddoor on your left, then take the first door on your right (beingcareful of the Fire Crab). Once in here, there are three woodenboxes that release Beans when they are Flippendoed. They willrelease about ten from each box. When they are dry, exit thisroom then immediately re-enter it. Hit the boxes again. Continuedoing this until you are full of Beans and return at anytime tofill up again.

On the seventh floor of the grand staircase, go into the Arithmacyclass and hit the small globe three times to get three Beans,Walk out and in again. Repeat this until you have enough. Then,go to Fred and George's shop and buy and Bertie Botts Bean Bagto be able to get more beans. Keep collecting Beans to affordanything desired. Note: Watch out for the ghost that haunts theclass. Do go near her or risk losing some Beans.

When almost at the end of the game, go to the entrance of thegate. You will see a boy there. Do his mission and you will getBeans.

Hint: Easy Wizard Cards:
Go to the Burrow and Diagon Alley. Look for cheststhere for Wizard Cards.

Go Neville's games, especially Broom Racing, to get Wizard Cards.Note: You will have to pay Beans to participate in Broom Racingand Gnome Tossing, Gnome Dunking is free.

In Ron's barn at the very beginning is a card on top of the rafters.To get it, you need to climb the chicken coop outside.

Go to the fourth floor. Look under every bookshelf. You shouldnotice there is no wall under one of them. The path leads to threetreasure chests, revealing Wizard And Witches Cards.

Go to the fourth floor and look for a staircase that has no wallunder it. It will say "Crawling" in the top corner.Go in it and explore to find two Wizard Cards and a cauldron forrefilling your potion vial.

Go outside and look for flame torches. Light all of them withIncendio to find a chest. A wizard card will be inside. The torcheswill be on top of towers.

Hint: Easy house points:
In the Chamber Of Secrets, destroy paintings on thewall. You will open the painting and get 100 points for Gryffindor.

After returning from the Whomping Willow, head deep to your rightwhen Professor Snape finishes scolding you. There, in a corner,you will find your first Notice Board Item. You can return itto the Notice Board before or after you go to the Restroom Shopthe Weasley's set up, earning you the very first 10 points inthe game, and possibly a Wizards Card.

Go to the bulletin board in the common room and keep returningitems to their owners. You will receive ten points each time youfind and return an item.

Hint: Easy Sickles:
Once you have collected your Standard Book of Spells(Grade 2) in Diagon Alley, you can cast Flipendo to break barrelsand uncover Sickles that you can use to buy items such as StinkPellets at Gambol and Japes.

In Diagon Alley, there are three areas where you can break thebarrels (using Flipendo) to get Sickles. Remember to revisit theseareas several times to get more Sickles. They return three tofour times after visiting a few shops.

When you are done collecting all of Ginny's things, do not talkto her. Just go next to Gringott's bank where the barrels arelocated. Smash all the barrels. Do not pick the Sickles up untilyou have smashed all the barrels. If done correctly, you willhave 13 Sickles to spend.

Hint: Stink Pellets:
After you leave the Burrow and have finished collectingGinny's lost supplies, go around casting Perfect Flipendo's onall of the objects you can find. Collect the Sickles, if theyappear. Once you have enough Sickles, enter Gambol and Japes.Purchase a 10-pack of Stink Pellets. These can be useful whenfacing enemies, or if you are caught by a Prefect after hours.

Hint: Easy duel win:
First use Expellmarias until the orange ball is giant.When it is in the air heading for your opponent, use Diffindobefore it hits so they cannot move away in time. Note: This maynot always work.

Use Expelarmus (the shield) to deflect the attack. Immediatelyafter that, start charging Flipendo. Shoot flipendo either whenit is full or when the deflected attack is halfway there, whicheveroccurs first. This will either cause the Flipendo to hit or thedeflected attack to hit. Note: Hold the aim sight to lock theFlipendo spell on the enemy.

When you are dueling, press L1, cast the Knockaback Jinxtwice and dodge the reflected spell. This will not work on Gargoyles,but is particularly useful against Draco Malfoy in Defense AgainstThe Dark Arts or Slytherins.

After you use your Expelliarmus spell to deflect the Flipendoattack, before the attack hits your dueling partner, use yourDiffindo spell on them. This will cause them to fall down andget blasted by the Expelliarmus you just repelled, winning youthe point.

Whenever you are doing a Wizard duel, there is an easy way todefeat your opponent. Launch a Flipendo Spell at your opponentimmediately after you launch his spell back at him. He will notbe expecting it. This does not work when you are dueling witha Gargoyle.

When you are dueling with people (and not statues), go to theback of the room then turn around. When your opponent strikes,hit it back. Go very close to the blue line but not or past it.Hit it when it returns to you and it will more than likely hurtyour opponent. Repeat this as many times as needed.

To defeat Malfoy and his gang easily in duels, let them shootFlipendo at you. Next, use Expelliarmus to reflect it back. Keepplaying this little "tennis" game until the magic ballis at the maximum size, then slowly move closer to the other person.This will make it more difficult, but you will confuse them. Thisworks best on Goyle.

When Prefects come at you with Locomotmortis, hit them with Flipendoand they will stop in their tracks.

When a Prefect's Locomortomortus is about to hit you, use yourExpelliarmus spell to repel it, then run away. You can also Flipendothe Prefect before he puts the spell on you. If you choose todo this, just quickly tap Flipendo. Do not wind up. Theywill say "Ow!" and give you enough time to run away.
from Virginia.

After using Expelliarmus in a duel, use the Scissor Charm to distractyour opponent. They will be hit and lose a point. This works about95% of the time.

Hint: Bertie Botts Bean Bag (100 Bean capacity):
Use the Skurge spell on a chest covered in ectoplasmbehind a tapestry (you need the scissors spell) on the third floor,by the Defense against the Black Arts classroom.

Hint: Bertie Botts Bean Bag (200 Bean capacity):
Gather every item for the students around Hogwarts(not the Notice Board). You have to actually find the people.The final person will give you a key to the confiscated itemsroom. In there are six Wizards cards and the biggest Bertie BotsBean Bag.

Hint: Finding secret areas:
If you see any bookcases that you cannot jump to andare thin, approach them and press Square. They should revealsecret places.

Hint: Sneaking around at night:
When sneaking around at night, you need to get by manyof the prefects. When you need to get by them, simply crawl underthe bookcase to the left of the portrait that leads to the Griffondorecommon room. It leads through a secret passage that takes youto the fourth floor.

When sneaking around and you do not want to walk slowly, you canuse various objects and spells to distract the prefects. StinkPellets are not too reliable, but the non-explodable luminousballoons work well. As for spells, try Flapendo.

Hint: Avoiding ghosts:
When you do not want to be hit by ghosts and lose allyour items (Balloons, Beans, and sometimes Stink Pellets) juststand on the ledge until the specter nears you. Tap the Analog-stickso that you will fall and catch the ledge. When you are hanging,they cannot hit you and cause your items to go flying.

Another way to avoid the ghosts and keep from losing your collecteditems is to use Lumos. Hold Down to maximize the spell.The ghosts will not hit you when the light is on. Sometimes thisrequires careful timing because you are trying to search and collectitems at the same time.

Hint: Avoiding Ginny and Mrs. Weasley:
Once you enter Diagon Alley, there is a way to avoidGinny and Mrs. Weasly. Stay against the left wall and you willbe able to avoid them. Also, when you finish getting all of Ginny'slost things, stay against the opposite wall of where they are(opposite of Florrish and Blotts) and remain close to the wall.

Hint: Escape Uppergraders:
When you are going to get caught by an Uppergraderand he uses the Locomotomortis spell, use the shield spell tostop it and run away. If done correctly, he will say "Didany one see him?".

Hint: Escaping the Slytherins:
When you are in the Slytherin common room and needto get out, hide behind the pillar on the right side and waitfor the girl to pass. Next, go into the room on your left andstay behind the door. The girl will return and look around. Shewill not see you. After she walks away, run and jump to avoidbeing captured. As soon as you exit the room, go to your left.Once there, start running to the door to avoid being captured.This may take a few attempts, as there are many people waitingby the door. Run very fast instead of creeping there -- the Slytherinsdo not catch on very quickly that you are there.

To escape the Slytherin, you need to first open a painting inthe painting room before the common room. It is the second onethe left. When avoiding Slytherins, run to the library that youwill find and go to the painting (behind). Open it, and it willbe much easier because you will be almost at the end.

Hint: Deduct points from Slytherin:
When Hermione changes you into Goyle, go out at nightand try to get caught by the Prefects (the people that patrolthe halls). When you do, Slytherin will get 5 house points deducted.You may repeat this process a few times, but after awhile thiswill stop.

Hint: Unfair Slytherin House Cup victory:
If on the final day of term the House Points are tied,when you talk to Hermione or Ron they will say that you definitelyhave enough House Points to defeat Slytherin, However, when yougo into the Great Hall, Dumbledore will give the House Cup toSlytherin.

Hint: Expelliarmus Challenge:
Use your spell that cuts down tapestries and ropeson the spiked ball. Walk up close to the edge and hold your triggerbutton, charge up for a half second and cast. Note: If you throwthe imps into the fiery pits, they will die and you do not haveto worry about them. Likewise, if you throw them all away youcannot put them into the cages to get out; but when all are indeedgone, they respawn from that hatch in the wall at the first ramp.

Hint: Professor Flitwick's Incedio Challenge:
Once you get the Incedio Spell, return to the mainroom and make sure the two pillars are down. Go into one of themand switch the flame direction so that the flames are both areon one side of the room. On the other side, use Incedio to lightthe pigs and Flapendo to point them up to lift the platform; thenagain on the other one. Run quickly to the switch by the exit.If successful the door, will be unlocked halfway. You will needto do likewise with the other side. Note: You do not have to chargeat all -- this gives you a few extra needed seconds.

Hint: Fighting with Expelliarmus:
When in one of the few battles with Hogwart's students(just the Slytherin Gang, all others leave you alone), let themmake the first shot and bounce it back. Just as you do, use yourFlapendo with a quarter to half second charge to knock them back,thus trapping them with two spells to knock back, which they cannever manage. Note: Beware, just as you finish casting Flapendo(depending on distance), you will be forced to use your Expelliarmusalmost instantly.

Hint: Key to Confiscated Items storeroom:
Look on the grounds for people ho will ask you to dothings for them. After you have done something for everyone, thelast person will give you the key and tell you where the ConfiscatedItems storeroom is located.

Hint: Hermione's book quest:
After you have defeated the Book Shelf on your questto find the book for Hermione, grab the block and take it allthe way to the front of the room in front of the first book shelfin a row of book cases. When you are on the first book case, youwill see flying books staying in one place. Cast the Hand spellon them and jump across.

Hint: Finding the Ghoul book:
Go through the tunnel with two star bushes that isnear the flying field with Ms. Hooch. Then, fly to the left andyou will find a ledge that has the book on it.

Hint: Finding the Holidays With Hags book:
Go to the door to the Whomping Willow and get on yourbroom. Fly in a straight line from the door and stay low to theground. The book will be in a corner at the wall.

Hint: Hogwarts: A History book:
When you climb on the book shelves, hit the flyingbooks two times and they will fall. You can now jump onto thenext shelf. When you make it to the book, it does not matter ifyou die -- you will be put back up onto the ledge.

Hint: Gnome tossing:
When you want to throw a Gnome far, try to get a littleclose to the leaves by the pond and between a fern. It is a fewof steps away from Fred and George. Start spinning, then whenyou are going fast, let go. The gnome should go far. Note: Thismay require some practice. Do not spin too long or you will getdizzy.

Hint: Secret from Hedwig:
When you see Hedwig, do Alahomara to him and he mightunlock a secret. This does not always happen, but does work sometimes.

Hint: Sliding to Chamber Of Secrets:
When you are going down the slide to get to the ChamberOf Secrets, sometimes Professor Lockhart and Ron Weasley passyou. This is random. It has nothing to do with how fast or slowyou are going. Notice that Ron tends to pass by you, while ProfessorLockhart tends to pass through you. When Lockhart passes throughyou, press Triangle + L1 . This makes Harry grabLockhart's arm. Lockhart will drag you to the end of the slide.Make sure to hold X the entire time you are on the slideor you may run out of time before reaching the end. If you cannotgrab on to Lockhart, press Forward to keep Harry on themiddle of the slide and prevent him from falling off easily. Also,release X when going around tight turns with no walls unlessyou are holding onto Lockhart. This helps prevent you from slidingoff the edge.

Hint: Defeating the Basilisk:
Grab the sword, but do not attempt to hit it when youget the first chance. When the basilisk gets very tall and greenappears from its mouth, use the sword on the black diamond onhis chest while he is up. To do that, make sure you lock on thenattack. Continue to do this and he will be defeated soon. Note:Only attack him while his head is far above the ground.

You can use either Flipendo or Incendio (recommended). Let getfully powered, aim at its scales (not its head) and release thebutton. After five to ten hits, you should defeat it. Also, donot touch the snake or let it touch you. If you do, you will bepoisoned. Watch out -- it will get mad and "stomp" tomake the stalactites fall. After losing a third of its health,it will start to shoot poison out of its mouth.

After you pick up the sword, wait for the Basilisk to rear upward,then aim with R1 and shoot him at the diamond on his chest.Use the Left Analog-stick to hit it. When you are actuallyhitting the Basilisk, your controller will rumble for a few secondsthen Harry will jolt back and Tom Riddle will yell "No!".Your sword will fly out of your hands. You have to shoot him fourtimes like this. The first time, the sword will land on the platformto the right (when facing the strange door that closes on you).The second time, it will land on the platform to the left. Thelast time it will land by Tom Riddle. Watch out for falling rocks-- you can see their shadows on the floor when they are falling.You will then defeat him.

After you have picked up the sword, it is a lot easier to hithim with the beam from the sword if you are standing directlyin front of him. Note: You must move out of the way when the beamhas finished, otherwise he will fall on you.

Hint: Defeating the Bookcase:
Flippendo him in the front repeatedly until you seehim fall. You will then be able to pull the box to the end. Then,jump from pillar to pillar and you find the spell book. It willallow you to destroy Green Goop-A-Goop.

To avoid being hit by the Bookcase, after you Flippendo it, itwill start to shake. Run behind another bookshelf and wait untilyou see two groups of books go by, or listen for two swishes.Then, run back and repeat the process.

Hint: Defeating the Giant Mother Spider:
To get to it, use your Lumos spell to light the floorand follow the trail of spiders. Unlike the book, the spidersthat are not normal size will try to kill you. Attack them withIncendio. When fighting the Giant Mother Spider, do not try tohurt the spider itself. Instead, use your Incendio spell to burnthe web it has attached to the various trees. When done, it willfall into the pit and you will slip in after it. In here, justrun around until it rears its head and exposes its soft under-belly.It is the only part that is susceptible to second level magic.Note: It is best to not charge and use rapid firing to get a littleextra damage.

Hint: Defeating the Giant Mother Spider2:
While fighting it, you may notice little sacks beingdropped and suspended by webbing. Shoot them down with Flapendoand collect health and Bean power ups from Hedwig.

Hint: Defeating the Giant Spider:
To defeat the Giant Spider in the Dark Forest, circlearound him and cast Rictosempra. He will not shoot any spiderwebs at you.

Hint: Defeating the Washing Machine:
Make sure you dodge it when it moves. When it opensits mouth, keep Flipendoing it. Note: It only gets hurt when thedoor is open. Repeat this and it will die down quickly.

If you have trouble with washing machines at the Burrow when lookingfor Ginny, follow these steps. When there is least 28 feet betweenthe Washing Machine and Harry Potter, get into range until yousee a sparkle above the Washing Machine (press R1 for help),fire, retreat, then keep firing with Flipendos. Then, take itout with Wingardium Leviosa if needed.

Hint: Defeating the Whomping Willow:
When the Whomping Willow starts to pound into the ground,hide in the corner where you entered its lair. The shock wavecannot reach you in here, unless you stray too far from it. Shouldyou get hit, you should have refilled your potion Vile beforeyou entered. Also, Hedwig will drop Cauldron Cakes and Beans foryour aid. Note: Rapid firing technique is recommended. Lock onto the limbs after they finish pounding and fire a quick shot,then wait to lock onto the Willow's Eye. Then, fire repeatedlyuntil it stops hurting him before running back to your hidinghole.

When battling the Whomping Willow, Flippendo his hands when hepunches them down, then run to where Ron is located and Flippendnear him. He will lose some of his life bar (bottom right). Keeprepeating this until he starts throwing rocks at you. Dodge themby running left. Then, Flippendo his hand very quickly and Flippendothe location near Ron. He should be defeated after that.

When fighting the Whomping Willow, strike either hand with theFlipendo spell when you see the light on his hand. He will startmoving his hands around. When he does. strike the eye in the centerof the tree. Keep repeating this process and you will defeat theWillow. Watch the bar in the top right corner that will tell youthe Willow's SP.

Hint: Personal Requests and Notice Board:
The Notice Board in the Gryffondor common room usuallygives a location, but higher up as you near completion they startto give vague clues, such as "Could be anywhere on grounds".With personal requests, they do not ever really give you a clue,except the first one. However, the items are near the area inabout a two acre search range.

Finding Lost Items
When in doubt, check Hagrid's Hut. Many of the lost itemsend up there.

3 Roots Needed
Search the left side of Hagrid's Hut, by the Herbology Center.From there, they all scatter (much like Neville's china set) behindHagrid's Hut towards the Forbidden Forest. The person that wantsthese will give you the key to the Confiscated Items Room (sixmore cards and a bag to hold 200 Bertie Bott's Every FlavoredBeans).

Lost Badge
Found on the Broom Flying Field, towards Hagrid's Hut andthe Whomping Willow (still inside the Flying Court).

Lost Newspaper Article
Search the left side of Hagrid's Hut. Note: "Left"being if you were looking from his front door towards the castle(the side next to the Herbology Center).

Lost Wizards Hat
Found in a small patch of trees towards the Quiddich Court.

Neville's Crockery
Can be found close to the Flying Court and Hagrid's Hut. Upon a roof will be a multitude of his china set. Go about a fifteento twenty five second flying trip from Neville (heading back).

Secretive Dragon Scale Gloves
The elusive gloves are by the lake, but not on land. Theycan be found just outside the Broom Flying lessons field, on thelakeside. You will notice a long strip is down low. On the farend are five torches (light with Incendio to get a Wizards Card),and in the middle somewhere should be the gloves.

Telescope
Located on the tower where you enter to go in the main entryway.It is on the far left.

Hint: The 24 Famous Witches and WizardsCards:
Note: Try to get them in the following order.

1. Have the Puffeskin eat bushes at the Burrows.

2. Get a score of 800 or more points when de-noming the Weasley'sgarden.

3. When trying to find Ginny, go the way Ron did not. Keep goinguntil you have to knock down a tree. Go across and go left. Then,get the crates in the correct location and the card is yours.

4. When at the second part of driving the car (when you can replenishyour health), go through a tunnel to the right and get the card.

5. Inside the bookshelf under a portrait where Colin tries totake a picture of you.

6. In the library behind a secret bookshelf.

7. From Fred and George (for 50 beans).

8. From Fred and George (for 50 beans).

9. From Fred and George (for 50 beans).

10. From Fred and George (for 50 beans).

11. From Fred and George (for 50 beans).

12. Hufflepuff dueling champion.

13. Ravenclaw dueling champion.

14. Inside a strange colored wall when you are almost to the FrontHall.

15. In the Gryffindor common room after earning all the Herbologyand Defense Against The Dark Arts cups.

16. Get 800 points or more when de-noming Hagrid's garden.

17. Inside a bookshelf near Moaning Myrtle's bathroom.

18. Inside a bookshelf in the Knights room.

19. A bookshelf on the left side of the stairs near the DefenseAgainst The Dark Arts class.

20. The Private lesson with Lockhart, if you achieve an A grade.

21. In the Dark Forest.

22. Inside the bookshelf near Lockhart's office.

23. Inside the bookshelf near the Gryffindor common room.

24. Sltherin dueling champion.

Hint: Alohamora spell:
When you have 80 Bertie Bot Every Flavored Beans, goto the reading room where you buy things from Fred and Georgein the Griffindor House. Percy will try to stop you. if you tryto go during the day, Fred and George will not be there, excepton the last day of school. When you go in, you have to go to theopposite side of the table. There will be a book. Go up to itand Fred will say that it is 80 Bertie Botts. If you have enough,he will say you can go mostly anywhere in Hogwarts. This spellwill only work on some doors and chests.

Hint: Transformation spell:
After you acquire the spell and return to the mainroom, use it to get across the room on the other side of the gargoyle.You will need to use the hardly visible ledges to cross. Hangoff the wall ledge to escape nearing ghosts, and push down theslabs to make a bridge. Once this is done, you will have to fightthe gargoyle. It is recommended that you get on the right staircase,halfway up. Then, use the spell on the last stone and the doorwill open.

Hint: Forbidden Forest spiders:
The spiders in the forest act as follows:

Tiny Black: Show you the path
Big Green: Jumpers (jump, run away, and jump again)
Big Red: Flingers (they spit)
Big White: Flingers (spit paralyzing venom)
Big Multicolor: Possible Jumper/Flinger mix.

Hint: Greenhouse: Wizards Card:
After talking to Fred and George, go to the right ofthe greenhouse and cast Alohomora the hedge separating it fromthe wall. Follow the passage to a small courtyard. Cast Alohomoraon the statues to get the Card.

Hint: See Mrs. Hooch flinch:
Go to the Flying Court and fly near Mrs. Hooch, theflying teacher. Fly as close as you can to her. She will put herbroom up in front of her face and try to protect herself fromyou slamming into her.

Glitch: Super Flipendo:
Collect 500 or more Beans and the door in the fronthall marked "Out Of Bounds" will be open. Go insideto increase the power of your Flipendo.

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