Marvel Super Heroes
Fight as Dr. Doom:
Complete and save the game under the default settings.Turn off the "Shortcuts" option. Enter the characterselection screen. Press Down, then press Down againand hold the button. Quickly press X, Circle, R1in that order, holding each button down as the next button ispressed. At this point, Down + X + Circle+ R1 should be held on the controller. The words "CaptainAmerica" will be spoken, but Dr. Doom's face and name willappear.
Fight as Thanos:
Complete and save the game under the default settings.Turn off the "Shortcuts" option. Enter the characterselection screen. Press Up, then press Up againand hold the button. Quickly press L1, Triangle,Square in that order, holding each button down as the nextbutton is pressed. At this point, Up + L1 + Triangle+ Square should be held on the controller. The words "SpiderMan" will be spoken, but Thanos' face and name will appear.
Fight as Anita (Japanese version):
Enable the "Fight as Dr. Doom" and "Fightas Thanos" codes. Turn off the "Shortcuts" option.Enter the character selection screen. Press Up, Right,Down, Left, Up, Right, Down,Left, then hold Up. Quickly press Square,Triangle, L1 in that order, holding each buttondown as the next button is pressed. At this point, Up +Square + Triangle + L1 should be held onthe controller.
Disable vs. mode power gems:
Press Select on controllers one and two beforethe match begins. The phrase "No Gems" will appear toconfirm correct code entry.
Continue attacking:
Press Start immediately after winning the matchto continue hitting the defeated character.
Alternate costumes:
Turn off the "Shortcuts" option. Hold Up(if your character is in the upper row) or Down (if yourcharacter is in the lower row) for approximately three secondsand press any button at the character selection screen.
Throw pumpkins:
Use a reality gem, then press Select .
Other moves:
Key:
JP: Jab punch
SP: Strong Punch
FP: Fierce punch
SK: Short Kick
FK: Forward kick
RK: Roundhouse kick
F: Forward
B: Back
U: Up
D: Down
Note: If you already know how to perform the moves, then followthese terms:
(L): Light Version of an attack ( listed beside the move)
(M): Medium version of an attack
(F): Fierce version of an attack
Combo Notations:
,: Connecting combo hits
S.: Standing (Example a standing jab: S.JP)
J.: Jumping (Example: a jumping strong: S.SP)
SJ.: Super jumping (Example: in air combos, super jumpingforward: SJ. FK)
C.: Crouching move (Example: crouching Roundhouse: C.RK)
^: Super jumping after the launcher
Spider Man
11 hits: J.JP, J.SP, J.FP, C.SK,C.FK, S.RK, ^ SJ.JP, SJ.SK, SJ.SP,SJ.FK, (L)Spider Swing
The first 3 hits of the combo are done by jumping into theopponent. Try to get all three first hits in the air followedby the last three crouching ones. Then, super jump and finishthe rest of the combo.
Wolverine
14 hits: J.SK, J.SP, J.FK, S.JP,S.SK, C.SP, S.RK, ^ SJ.JP, SJ.SK,SJ.SP, SJ.SP, SJ.SP, SJ.FK, DrillClaw
All first three hits are done just like the start of SpiderMan's 11 hit combo. The Drill Claw must be aimed diagonally upwardsto connect. Note: This combo only works against Magneto, Juggernaut,and the Hulk.
Psy-Locke
17-22 hits: J.SK, J.SP, J.FK, S.JP,S.SK, C.FP, ^ SJ.JP, SJ.SK, SJ.SP,SJ.FK, Butter Fly super (QCB+3 kicks)
Just like the previous two combos, her first three hits mustbe done while jumping in. To get the maximum amount of hits, tapthe buttons on the super that ends the combo. Note: This comboonly works on Juggernaut, and Hulk.