Medal Of Honor
Cheat passwords:
Use the following steps when entering the cheat passwords.After inputting the desired passwords into the Enigma Machine,return to the options menu and highlight the little piece of whitepaper on the front of the teletype machine. This is the "Secrets"menu. In here, you can enable or disable the cheats that havebeen activated. Note: Cheats only work on previously completedlevels, and not during first attempts. To re-enter a level withactivated cheats, go into the "War Records" menu andclick on the clipboard. From here, you can view all the levelsplayed thus far, plus what rank and health you have achieved.To enter a given level, click on the title in question.
Master code:
Enter SMPSMDMILK as a password. The Enigma Machinewill flash green to confirm correct code entry. Then, enter URLINGAMBEas a password. The Enigma Machine will flash green again to confirmcorrect code entry. This will unlock all multi-player charactersthat can not be unlocked with other codes. It also unlocks twothe "Gamewerks" and "Site Seeing" multi-playerbonus levels, all secret codes, the gallery, the "Makingof" features, "History of" features, and all briefings.
Invincibility:
Enter MOSTMEDALS as a password to unlock AudieMurphy mode. The Enigma Machine will flash green to confirm correct
Unlimited ammunition:
Enter BADCOPSHOW as a password. The Enigma Machinewill flash green to confirm correct code entry.
Activate this code in a previously played level in the same missionto get 999 or 99 shotgun and grenades.
Rapid fire:
Enter ICOSIDODEC as a password. The Enigma Machinewill flash green to confirm correct code entry.
Reflecting shots:
Enter GOBLUE as a password. The Enigma Machinewill flash green to confirm correct code entry.
Wire frame graphics:
Enter TRACERON as a password. The Enigma Machinewill flash green to confirm correct code entry.
American movie mode:
Enter SPRECHEN as a password to have all charactersspeak in English. The Enigma Machine will flash green to confirmcorrect code entry.
Captain Dye mode:
Enter CAPTAINDYE as a password. This keeps yourhealth persistent from level to level within a mission insteadof restarting at 100% each time. Playing the game in this moderesults in a different path to acquiring the various secret commendationsand unlocking the multi-player characters (such as the Raptor).The Enigma Machine will flash green to confirm correct code entry.Note: Captain Dye is an actual person, and was the game's technicalconsultant.
Bismark The Dog:
Enter WOOFWOOF as a password to unlock BismarkThe Dog in multi-player mode. The Enigma Machine will flash greento confirm correct code entry.
Evil Colonel Muller:
Enter BIGFATMAN as a password to unlock ColonelMuller in multi-player mode. The Enigma Machine will flash greento confirm correct code entry.
Felix:
Enter HOODDOWN as a password to unlock Felixin multi-player mode. The Enigma Machine will flash green to confirmcorrect code entry.
Kurt:
Enter EVILKURT as a password to unlock Kurtin multi-player mode. The Enigma Machine will flash green to confirmcorrect code entry.
Manfred:
Enter MANLYMAN as a password to unlock Manfredin multi-player mode. The Enigma Machine will flash green to confirmcorrect code entry.
Noah:
Enter BEACHBALL as a password to unlock Noahin multi-player mode. The Enigma Machine will flash green to confirmcorrect code entry.
Otto:
Enter HERRZOMBIE as a password to unlock Noahin multi-player mode. The Enigma Machine will flash green to confirmcorrect code entry.
Rosie:
Enter JIMMY as a password to replace Jimmy withRosie in multi-player mode. When you play as Rosie and throw agrenade, her voice will be Jimmy's.
Velociraptor:
Enter SSPIELBERG as a password to unlock thevelociraptor dinosaur in multi-player mode. The Enigma Machinewill flash green to confirm correct code entry.
Werner von Braun:
Enter ROCKETMAN as a password to unlock Wernervon Braun in multi-player mode. The Enigma Machine will flashgreen to confirm correct code entry.
William Shakespeare:
Enter PAYBACK as a password to unlock WilliamShakespeare in multi-player mode. The Enigma Machine will flashgreen to confirm correct code entry.
Winston Churchill:
Enter FINESTHOUR as a password to unlock WinstonChurchill in multi-player mode. The Enigma Machine will flashgreen to confirm correct code entry.
Wolfgang:
Enter HOODUP as a password to unlock Wolfgangin multi-player mode. The Enigma Machine will flash green to confirmcorrect code entry.
Alternate alarm sounds:
Enter BRADALARM as a password. The Enigma Machinewill flash green to confirm correct code entry. Alarms will sounddifferently during recon missions.
Special multi-player power-ups:
Enter DENNISMODE as a password to unlock specialpower-ups in multi-player mode. The Enigma Machine will flashgreen to confirm correct code entry.
Bonus multi-player levels:
Enter MACOOCOO as a password to unlock two moremulti-player levels.
Making of level 1 history:
Enter INVASION as a password to unlock thisoption on the "Gallery" screen. The Enigma Machine willflash green to confirm correct code entry.
Making of level 2 history:
Enter BIGGRETA as a password to unlock thisoption on the "Gallery" screen. The Enigma Machine willflash green to confirm correct code entry.
Making of level 3 history:
Enter DASBOOT as a password to unlock this optionon the "Gallery" screen. The Enigma Machine will flashgreen to confirm correct code entry.
Making of level 4 history:
Enter STUKA as a password to unlock this optionon the "Gallery" screen. The Enigma Machine will flashgreen to confirm correct code entry.
Making of level 5 history:
Enter KOMET as a password to unlock this optionon the "Gallery" screen. The Enigma Machine will flashgreen to confirm correct code entry.
Making of level 6:
Enter TWOSIXTWO as a password to unlock thisoption on the "Gallery" screen. The Enigma Machine willflash green to confirm correct code entry.
Making of level 7:
Enter MISSLEAGUE as a password to unlock thisoption on the "Gallery" screen. The Enigma Machine willflash green to confirm correct code entry.
Making of level 8 history:
Enter VICTORYDAY as a password to unlock thisoption on the "Gallery" screen. The Enigma Machine willflash green to confirm correct code entry.
Lynn Henson picture:
Enter COOLCHICK as a password to view a pictureof the game's lead designer as a child. The Enigma Machine willflash green to confirm correct code entry.
Adrian Jones picture:
Enter AJRULES as a password to view a pictureof the game's technical designer as a child. The Enigma Machinewill flash green to confirm correct code entry.
Development team pictures:
Enter DWIMOHTEAM as a password to unlock theSecret Team Gallery The Enigma Machine will flash green to confirmcorrect code entry.
Secret staff photo gallery:
Enter DWIGALLERY as a password to unlock thestaff pictures. The Enigma Machine will flash green to confirmcorrect code entry.
Gamewerks multi-player level:
Enter MACOOCOO as a password. The Enigma Machinewill flash green to confirm correct code entry.
Extra multi-player level:
Enter SPYSCHOOL as a password. The Enigma Machinewill flash green to confirm correct code entry. The map will showa rocket and platform.
Individual multi-player invincibility:
Enter JIMMY, GUNTHER, MANON, ROBBIE,ULF, HELMUT, or HEINRICH as a password. TheEnigma Machine will flash green to confirm correct code entry.Play as the corresponding character in multi-player mode and youwill be invincible.
Multi-player bonuses:
Successfully complete the first three levels with a3-star rating. This will result in the first medal and a cheatoption.
Opponent name:
Press Up, Down, Left, or Right+ Square, or Square after you kill an opponent inmulti-player mode. The name of your opponent will be spoken ina strange voice.
Mission passwords:
Select "War Records" at the main screen.Select "Mission Log" to be able to go to the first levelof every mission.
| Mission | Name | Password |
| 1 | Rescue The G3 Officer | RETTUNG |
| 2 | Destroy The Mighty Railgun Greta | ZERSTOREN |
| 3 | Scuttle Das Boot U-4901 | BOOTSINKT |
| 4 | Attack Impenetrable Fort Schmerzen | SENFGAS |
| 5 | Sabotage the Rjukan Hydro Plant | SCHWERES |
| 6 | Capture the Secret German Treasure | SICHERUNG |
| 7 | Escape The V2 Rocket Plant | GESAMTHEIT |
Hint: DreamWorks Interactive Medal Of Valor:
Get an "Excellent" ranking on every levelto get the Medal Of Valor.
Hint: Screen saver:
Wait at the main menu to eventually see a FMV sequencewith funny German to English translations and commercial-likeclips from the game.
Hint: Avoid being shot:
You can keep a German soldier from firing at you byrunning up and keeping a very close distance to him. He can notfire on you, but only move his gun back and forth. This can alsobe done with two or three soldiers. This trick works best whenon a silent mission and when you run into a soldier by accident.
Hint: One hit kills in undercover mode:
Show the German guard your identification papers, thensneak behind him where he can not see you. If you are alone withhim, draw your silenced pistol and aim at the back of his head.He cannot hear you drawing it, so you can shoot him without losingany life.
Hint: Scary laugh in multi-player mode:
After killing your opponent and picking up his ammunition,press Square(2) to hear a scary laugh.
Hint: Full ammunition when starting anylevel:
The following trick allows you to get full ammunitionon all the guns the first time that you play a level. Start thegame, successfully complete the first mission, then save. Returnto war room, go to the options screen and select "Password".Enter the BADCOPSHOW code for unlimited ammunition andany other desired codes. Select "Secret codes" and toggleon the codes that were enabled. Return to the war room, go tomission log and enter the mission you were just on. Then, enterthe level you just completed to get unlimited ammunition. Select"Continue" after completing the level. You will havefull ammunition for all the guns in next levels of the mission.Note: You will not have unlimited ammunition, but full ammunition.Additionally, you will start every level with the ammunition youhave left from the previous level. You will get new ammunitionat the starting of every new mission. This will have to be repeatedto get full ammunition again.
Hint: Heroic enemies:
Usually if you toss a grenade (or a potato masher)at three enemies, one of them will jump on the grenade.
Find two dogs and one soldier in the same room. Toss a grenadeinto the room. If done correctly, the soldier will jump on topof it to save his dogs. A good place to try this at is in thelast level of the Rescue The G3 mission.
where you encounter two dogs at the bottom of a ladder.
Hint: Play fetch:
In levels with dogs, get out a grenade and toss one.The dog will bring the grenade back to its owner and it will explode.
Try running directly up to an enemy and throw either a grenadeor potato masher over their shoulder. Watch as they exclaim "grenade"and turn and run after the explosive to throw it back, only tohave it blow up in their face.
Hint: Avoiding bazookas:
In the last two levels where some soldiers have bazookas,you can dodge them. When you see one make, sure you are away fromwalls. When he fires press L1 and R1 to side stepout of the way. While he reloads, get out your sub-machine gunand line up with him. Continue moving when he shoots, and whenhe reloads press X and fire on him.
Hint: Destroy The Mighty Railgun Greta:Blasting Nazis:
When in the town, the walls are narrow in places. Throwa grenade at a Nazi and they will kick it at the wall. It willbounce back and destroy them.
Hint: Rescue The G3 Officer: Ammunitionand health:
In level 1, there is a secret entrance in the hedgerowthat leads to ammunition and health. The opening can be founddown the path, past the crashed plane, and on the left side ofthe trail. When you get back there, blow open the box for theammunition.
Hint: Rescue the G3 Officer: Blasting Nazis:
Throw a grenade at an enemy. He will either try tokick or throw the grenade. Shoot him with your M1 Garand whenhe has it in his hand or is about to kick it, and he will explode.
Hint: Schmerzen Hedgerows: Ammunition andhealth:
In the first level of the Fort Schmerzen mission areseveral tank traps in the main road. Some have Medicinal canteensin small caves and others have tunnels leading to new areas ofthe level. One of the traps leads to a German Kuplewagon witha machine gun mounted on top. Shoot the sniper in the tree, turnleft and kill the men coming down the road. On that side you willsee a stone wall with a stone block in front. Go back down thetunnel -- be careful of the solder waiting in there. Then, headdown the road until you reach that wall. Get on the side of theblock facing the truck and jump on top of it. Then, jump overthe wall. You will find ammunition and a first aid kit.
Hint: The Siegfried Forest: Locate crowbar:
After completing the first objective, destroying theStuka dive bomber. Head to the medal gate and open it by pressingAction. Kill the sniper in the tree, then crouch down.Stay to the left and proceed down the path slowly. Just aheadare two gun encampments that will rip you to shreds if you arenot careful. When you can just begin to see the soldier on theleft, take him out with three rifle shots. After that, stay croucheddown and move up so you are just behind the crates. Toss threegrenades to the soldier in the right encampment to take him out.After that, move ahead and pick up the crowbar and Field Surgeonpack. Proceed down the path just in front of the right gun encampmentand shoot the single soldier patrolling the path. Just ahead isa turret station. Crouch down before the soldier inside sees you,then take him out with rifle shots. Move out onto the path, turnto the right, and pick up the ammo and health inside the trench.Start down the path and pick off the two snipers in the treetops.Crouch down and crawl up to the dragon's teeth. Stay to the leftand move ahead until you can see the soldier manning a big gun.Take him out with a machine gun blast and stand in front of thewindow where he was. Look through the window next to the big gunto see another soldier manning a big gun. Take him out with amachine gun blast. Crawl into the building where the second gunnerwas, pick up the items, open the hatch, and jump in to activatethe next objective. Move down the path and climb the ladder. Youwill see a turret station ahead of you. Dispose of the soldierinside and a soldier that will approach you from the right ofthe turret. Move around to the right side of the turret and movedown the path. A soldier will be waiting. Take him out by shootinghim through the small window. Step inside, and take out the soldierto your left. Move down the hall and to your right you will seethe ladder to the entrance to sub level one. Pass it by for now,and climb the ladder at the end of the hall to enter the turret.After gathering all the items, take control of the big guns tobegin eliminating all the soldiers that will come after you. Thebest way to retain your health while in the turret is to remainedcrouched down when moving between the guns. When finished, moveout of the turret and back to the ladder to enter sub level one.
Hint: Escape The V2 Rocket Plant:
This stage is fairly easy. Start by killing the soldiersat the end of the tunnel. Then, take the mounted machine gun andkill the guards in front of you, then those to your left. PressSquare to release the machine gun and turn to your right.A soldier will run towards you with a bazooka or hand grenades.Shoot him with a gun -- if you throw grenades he will pick themup and throw them back. Once you kill him, press L2 toduck down so other soldiers cannot see you. Wait about ten seconds,then take the machine gun and unload on them. Continue this processuntil they are all dead. Walk around the area to collect items.Continue onto the path where all the soldiers were coming from.Destroy the boxes and continue. There will be a soldier with abazooka at the bottom. Throw a grenade or use another weapon tokill him. Move up the walkway and kill the scientist in the controlroom, then press Action to activate the rocket.
At the end of the tunnel, shoot the two guards with the bazooka.Then run directly to the left and go down the path. Switch tothe SMG and kill the three guards that will be running at you.Collect their ammunition and shoot through all the crates withthe rocket launcher. Next, go down the hill after you throw afew grenades to clear your path. Kill anyone remaining -- thisshould not be more then one person. Then, hop in the room to setoff the rocket.
Walk down the tunnel and kill the two guards with your bazooka.Turn to your right and walk down the hallway. Keep going, ignoringthe machine gun, and walk to the end of the wall. Kill the manwith the bazooka. Go to the edge of the wall and walk on the otherside. Once in this position, you can pick off the Nazis as theyappear.
Glitch: Moving corpse:
Go to the Nazi campsite (with the fire) on the thirdlevel in the second mission. Kill all of the Nazis on the ground.Then, go to the tent, destroy all the boxes, and get the items.Turn back around to face the way that you entered. There willbe another Nazi up on a cliff to the right of where you came down.Use sniper rifle and shoot him in the head twice. Go up the hillthat you used to come down. While on top of the hill, use yoursniper to look at where you killed the Nazi on the cliff. Youwill now see his legs moving all around in the air.
Glitch: Enemy soldier survives a directbazooka shot:
When first starting the Treasure Caverns level, enterthe corridor to the right, which leads to the Curator Inventorylist. In the first hallway you will be greeted by two guards.Kill them, then move to the right edge of the wall, and fire intothe darkness with the rocket launcher. After you see an explosion,run forward. If done correctly, the guard at the end of the hallwill have survived the rocket explosion. Walk around as if hewas pressed up against a wall. If you run away and let him returnto his spot, this can be repeated indefinitely.
Glitch: Relentless enemy:
At the end of the level 2 (subset 3), you will go downa ladder that leads you to a .50 cal machine gun behind sandbags.At that location, the enemy keeps respawning until you leave thearea and end the level.