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Rockman 2 Cheats

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Rockman 2

Super password:
Enter A5 B2 B4 C1 C3 C5 D4 D5 E2 as a passwordfor all weapons, items, and four energy tanks.

Quick Boomerang:
Enter A1 E1 D2 C3 B4 B5 E2 E4 D5 as a passwordto obtain the energy efficient Quick Boomerang. The letters "P"and "Q" should appear to the right of the password.

LevelPassword
AirmanA1 B5 C3 C4 C5 E1 E2 E3 E4
BubblemanA1 B2 B5 C3 C4 E1 E2 E3 E4
QuickmanA1 B2 B5 C3 C4 E2 E3 E4 E5
HeatmanA1 B2 C3 C4 D3 E2 E3 E4 E5
WoodmanA1 B2 C4 D1 D3 E2 E3 E4 E5
MetalmanA2 B1 B3 C1 C4 C5 E3 E4 E5
FlashmanA1 B2 B4 C1 D1 D3 E2 E3 E5
ClashmanA1 B2 B4 C1 D1 D3 E2 E3 E5
Dr. WillyA1 B2 B4 C1 C5 D1 E3 E5

Time attack mode:
Successfully complete the game in enhanced mode. Anoption for "Time Attack" will now be unlocked at themode selection screen.

Remixed music:
Highlight the "Enhanced Game" option at themode selection screen. Hold Select and press Startto play the game with remixed music.

Hint: Defeating Quickman:
The enemy robot clones operate on flat, uninterruptedrooms in the fifth Skull Castle Stage. Quick Man was specificallyprogrammed for this room. His room in his own stage has two 2-stagerises. Due to this, he seems to run in place for about three secondson the upside of a step or wall. Use this as an opportunity todeliver a few well-placed Arm Cannon shots.

Hint: Defeating level 4 Boss:
There are two ways to kill the Dr. Willy level 4 Boss.One way is to use Clash/Crashman's weapon on the walls and theBoss, but you will not have enough left to defeat the Boss (youmust keep getting hit and die). When you start back at the checkpoint, find some more weapon energy to fill up Clash/Crashman'sweapon. Return to the Boss. The ones you destroyed are gone, butthe walls will remain. You now should be able to defeat the Boss.The other way is make sure you have some #1 and #3 remaining.Use #1 to fly up, shoot the one on the right, jump down, shootthat one, use #3 on the wall, go up, head to the bottom right,use one on the wall and the Boss, shoot the ones on the left,then use #1 and fly up. Use the last bit of energy remaining onthe last one.

Hint: Robot Masters' weaknesses:
As with all Megaman games, each Robot Master can takea certain number of hits from each weapon. Some are imperviousto other weapons (bullet, missile, Atomic Fire). In the fifthSkull Castle stage (or throughout the game), learn what weaponsdo the best damage to a specific Boss.

Metalman can be defeated with one hit from his own Metal Blades(which only use half of an energy unit each). Metalman is alsoeasily defeated by about six to fourteen Quick Boomerangs.

Crashman can be defeated by running in an infinity symbol pattern(an elongated sideways figure 8) and shooting him with eitheran Arm Cannon or Quick Boomerang shot fourteen times or the AirShooter twice.

Airman can only take two to three Leaf Shields into his intakevalves. Wait until he fires his salvo of 3 Air Shooter attacks.He then jumps to the other side of the room to continue his assault.Hit him from behind. His tornadoes are bulletproof.

Flashman can be fooled into walking into a Crash Bomb placed intothe left wall. Wait on the upside the until he reaches you. Placethe bomb when he is two thirds of the way there. If he reachesyou, stay there. Even with the Time Stopper on, the damage youdo to him will more than make up for what he does to you. If itworks on time, it will only take one Bomb. Otherwise, It may taketwo or three attempts.

If you make a direct hit with Crash Bombs on Woodman's orbitingLeaf Shield, you will take him out faster than you would withthe Metal Blades. One to two hits on the shield itself will defeathim. If you hit him through the leaves, it will take more hitsand weapon energy. If you use Metal Blades, it will take morethan two weapon units worth to blast an unshielded Wood Man.

If you do not mind being birthday cake pink, Quick Boomerangswill easily take out Metal Man and Bubbleman. Bubbleman can alsobe taken out by Metal Blades as he descends from his swim.

Heatman (the giant yellow flip-top lighter) can be cooled offwith the Air Shooter, Arm Cannon (P), or Bubble Lead. Use himas a toreador or matador uses a bull. After a direct hit, he flamesup and turns into a three-stage fire missile, aimed at your lastspot before his conversion. Leap over him and counter his attackwith an immediate direct hit, which forces him to perform thesame feat again. Continue this bullfighting technique until this"heat wave" dies down.

Hint: Weapon recommendations:

Metal Man: Plain
Flash Man: Metal blades
Bubble Man: Metal blades
Air Man: Plain
Crash Man: Air shooter
Heat Man: Bubble lead
Wood Man: Atomic fire (one shot fully charged, leaf shield isdown)
Quick Man: Time stopper/plain

Hint: Recommended order:

Bubbleman
Flashman: With two to three Bubble Lead (B) hits.
Quickman: With all of the Time Stopper (F) and approximately sevenArm Cannon (P) shots.
Metalman: With approximately seven or so Quick Boomerangs (Q).
Woodman: With approximately seven Metal Blades (M).
Airman: With two to three Launchable Leaf Shields (W).
Crashman: With two direct Air Shooter (A) hits.
Heatman: With about four to seven Bubble Lead (B) hits or fourAir Shooter (A) hits.

Another order to use is as follows:

Metalman: Use regular shot and dodge his blades. Learn his pattern.

Bubbleman: Four hits from the Metal Blade.

Heat Man: Two hits from the Bubble Lead.

Wood man: One hit from a fully charged Heat Blast. Hold down thebutton and wait until he throws his leaves at you. Jump over itand hit him as you come down.

Air Man: Two shots of the Air Shield.

Crash Man: Two shots from Air Blast.

Flash Man: Four Metal Blade hits.

Quick Man: Use Flash Stopper to knock off half of his energy,then fire a regular shot. Be quick and watch his pattern. Thesame works for the fifth level of the Dr. Wily stage, when youfight them again. When you fight Metal Man, one shot from theMetal Blade will suffice.

The recommended order for defeating the robot masters is as follows,if you want to get 100% in this game by getting all 1-up MegaMan lives, all Energy Tanks, all weapon pellets and all energypellets.

Air Man (uses Air Shooter): Use the Mega Buster.
Crash Man (uses Crash Bomber): Air Shooter.
Metal Man (uses Metal Blade): Mega Buster.
Heat Man (uses Atomic Fire): Mega Buster or Air Shooter.
Bubble Man (uses Bubble Lead): Metal Blade.
Wood Man (uses Leaf Shield): Metal Blade or Crash Bombs.
Flash Man (uses Time Stopper): Mega Buster or Crash Bombs.
Quick Man (uses Quick Boomerang): Time Stopper and Mega Buster.


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