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Gears of War Cheats
Gears of WarAdditional Video:Turn on the game and wait for the "Gears of War: Press Start" screen to appear. Do not press Start. Allow the screen to idle for a few of minutes, and a video will begin to play about Emergence Day. Defeating Berserkers: In the final level, you first need to get the Berserker's attention. Berserkers are blind. They only go off smell and sound. Lead her all the way back to the very first train car. While she is still on it, quickly run off and press the button to release the car. Have fun watching the train car collapse and have the Berserker go with it. Killing Berserkers usually takes two hits with the Hammer Of Dawn. However if you stick a grenade to them while they are still glowing red, then it saves the trouble of aiming again with the Hammer Of Dawn. This is easier with two players, but not too difficult to do solo. Defeating Boomers: Boomers have rocket launchers and can usually kill you in one hit. In order to kill them safely, take cover and wait until they shoot at you before you start shooting back. Just as they start reloading is the best time to shoot them, because their gun has a very slow reload. After they reload, hide again and let them fire. Repeat this a few times to kill them. Equip a grenade. After the Boomer fires their weapon, run next to them and press B. If done correctly you will hear a sound that indicates that the grenade has attached to the Boomer. Run away. You can kill a Boomer instantly and save ammunition by doing this. Another method that can be done later in the game is when you receive the Torque Bow. If you have the Torque Bow, wait until they fire, then launch an arrow at them. This also kills them very quickly. Take cover and wait for him to reload. Then, use a sniper to shoot him in the head. It will explode after about three shots. When you are reloading let him shoot so that he can reload. Take cover and wait for the Boomer to walk up to you. Let him fire so that he can reload. Then, equip a grenade, run up to him, and punch him with it (and therefore stick it to him). Dive and roll out of the way. Equip a Toque Bow and hold the trigger until you see the arc straighten. This indicates that the bolt will stick. Then, fire it onto the Boomer. It should kill them in one hit, even under the high difficulties. Defeating General RAAM: When you get to General RAAM at the end of the last Act, he will have a Gatlin type gun and is surrounded by the Bird Locust. There will also be flying Locusts attacking from the side of the train (ignore them). You can only damage General RAAM when the Bird Locusts leaves him and goes for you. Stay in the light or the birds can kill you. When you start fighting him, hide behind the first rectangular block that is directly in front of the doors you came from. He will start walking towards you and shoot. When the birds leave him, start shooting. After a while he will get directly in front of where you are hiding. When he does, run around him and hide on the other side of the platform. Stay in the light as you run. Hide, then continue shooting him until he dies. Defeating the Corpser: In Act 3, you are in the Locust tunnels and must plant the Resonater in the building behind a lava filled lake. There are rocks on top of the lava, allowing you to just walk across. However, it is not that easy. About one third of the way across an intermission sequence starts, with a giant spider creature, the Corpser. For this battle all you need is a shotgun and machine gun. This will be a fairly long range fight. It is an easy fight but Wretches that come from everywhere complicate it. When the Corpser raises all his legs and slams them down, most likely your teamate will yell "Wretches!". This is your cue to bring out a shotgun or use your machine gun. At the beginning you should have a point of interest on the stomach, which is your cue to shoot it. You can always get a shot on it, even when the Corpser shields itself; or you can wait till it try an attack then unload on its belly. After that there will be another point of interest, which is in its mouth. After you shoot the belly it cringes and its mouth opens as it screams. Shut it up by shooting the mouth. While you are doing this, watch out for the Corpser's Ground Pound. It not only brings Wretches (watch the ceiling), but also takes away part of the arena in the back. If your character dies in the back he might be lost. Your ammo cases may also be lost. Keep repeating the process of shooting the belly and the mouth full of lead until the Corpser backs up as far as it. It can no longer be hurt. There will now be a point of interest around the smashable latches. There are two of them. Shoot both of the latches so that they pop, and the platform that the Corpser is on will be sent into the lava. In the Act named "Belly Of The Beast", there is a giant spider that you have to fight. It will hide itself behind its legs (which are bullet proof). In order to hurt it you must move to a location where you can shoot its belly. After a few shots it will move its legs and scream. You must now have to shoot it in the mouth, which will cause it to back up. After doing this a few times it should back up onto a metal platform that is over lava. There will be two hatches that are holding the platform up. You must stand on them until the spider tries to stomp on you. Just before it hits you, jump out of the way. It will hit the hatch instead of you. This will begin breaking the hatches. Doing this a few times on both hatches should break them and kill the spider. Note: Doing this under the Hardcore difficulty will earn you an achievement. Also, there will be Wretches that will attack you while you fight the spider. Be sure to kill them before they kill you. Emergency Holes: When an emergence hole opens up, toss a grenade into it. This will automatically close the hole and keep the Locusts from coming out. Finding C.O.G. Tags: When playing campaign mode, look for the dead soldier symbol (red gear with skull inside) painted on a wall, floor, or other location. This indicates that the Locust have killed some Gear soldiers in the area. Because Gear soldiers wear C.O.G. Tags, you should be able to find one nearby. Faster reload times: In order to reload, press RB. There will now be a clear bar with a small white segment somewhere along it. It will appear where your bullets used to be. There will also be a smaller white bar moving across the clear bar. As soon as the white bare gets inside the white segment, press RB again. This will make you reload much faster, and if timed just perfectly can give your gun an extra boost in fire power. However if you do not time it correctly, the clear bar will become red and it will take even longer to reload than if you had not attempted it. "About face" maneuver: This type of move is done when your character whips around 180 degrees quickly. To do it, hold Analog-stick Away to start walking backwards + A for a short time. Release A when your character turns around to perform it. To avoid frag grenades or retreat somewhere fast, keep holding A and Marcus will "roadie run" in the opposite direction. Two player path block: Use the following trick while playing in two player mode and you reach a difficult part with a doorway. Have one player die in the doorway. This creates a block that the Locust cannot get past. They will usually line up behind your dead partner, allowing you a safe zone to easily pick off the queued up enemy. Once it is clear, just revive your friend and move on. Chainsaw rev: When you have the chainsaw activated, hold B and tap RT. This should make the chainsaw emit a loud grinding sound. It is not clear if there is any purpose to this. Stuck in Co-op Campaign Act 5: Get near the end of Act 5 on Co-op Campaign mode. When you have just used the Troika Gun Turrets to defeat the Reavers, have a player climb down the ladder and walk to the nearby door, as if about to start the intermission sequence. Then have the other player climb down the ladder, but climb immediately back up as the other player enters the door to start the intermission sequence. This will lock the ladder and trap the player up the ladder with the turrets. The other player will not be able to progress any further or climb back up to join the other player. 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