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Timesplitters 2 Cheats

Timesplitters 2 Xbox Cheats






Timesplitters 2

1853 Wild West level reward:
Successfully complete the level in story mode underthe medium difficulty setting to unlock The Colonel as a playablecharacter in arcade mode.

1895 Notre Dame Paris level reward:
Successfully complete the level in story mode underthe medium difficulty setting to unlock Notre Dame as a playablecharacter in arcade mode.

1920 Aztec Ruins level reward:
Successfully complete the level in story mode underthe medium difficulty setting to unlock Stone Golem as a playablecharacter in arcade mode.

1932 Chicago level reward:
Successfully complete the level in story mode underthe medium difficulty setting to unlock Big Tony as a playablecharacter in arcade mode.

1972 Atom Smasher level reward:
Successfully complete the level in story mode underthe medium difficulty setting to unlock Khallos as a playablecharacter in arcade mode.

1990 Oblask Dam Siberia level reward:
Successfully complete the level in story mode underthe medium difficulty setting to unlock the Mutant TimeSplitteras a playable character in arcade mode.

2019 NeoTokyo level reward:
Successfully complete the level in story mode underthe medium difficulty setting to unlock Sadako as a playable characterin arcade mode.

2280 Return to Planet X level reward:
Successfully complete the level in story mode underthe medium difficulty setting to unlock Ozor Mox as a playablecharacter in arcade mode.

2315 Robot Factory level reward:
Successfully complete the level in story mode underthe medium difficulty setting to unlock Machinist as a playablecharacter in arcade mode.

2401 Space Station level reward:
Successfully complete the level in story mode underthe medium difficulty setting to unlock Reaper Splitter as a playablecharacter in arcade mode.

Successfully complete the level under the easy difficulty settingto unlock the ending sequence.

Ending bonuses:
Successfully complete the game in story mode underthe easy difficulty setting to unlock the Cardboard Characterscheat and the Streets multi-player level in arcade mode.

Successfully complete the game in story mode under the normaldifficulty setting to unlock Big Heads and All Characters Cloakedcheats and the Compound multi-player level in arcade mode.

Successfully complete the game in story mode under the hard difficultysetting to unlock the Unlimited Ammo cheat and the Site multi-playerlevel in arcade mode.

Successfully complete all challenges with at least a Bronze rankto unlock the Paintball cheat.

Arcade League (Amateur) bonuses:

Beginners Series
Adios Amigos!: Hector Babosal, Lean Molly (Gold)
Casualty: Dr. Peabody, Crypt Zombie (Gold)
Top Shot: Hangar Level, Sgt. Shock, Elimination mode (Gold)

Mode Madness
Chastity Chased: Regeneration mode (Gold)
Shrinking from the Cold: Private Sand, Sgt. Slate, Shrink mode(Gold)
Scrap Metal: Scrapyard, Chassisbot (Gold)

It's A Blast
Night Shift: Sentry bot, Leech mode (Gold)
Spoils of War: Meezor Mox, Thief mode (Gold)
Demolition Derby: Male Trooper, Female Trooper, Robot FactoryLevel, Vampire Mode (Gold)

Too Hot to Handle
Monkey Immolation: Crispin, Flame tag (Gold)
Disco Inferno: Louie Big Nose, Lt. Wild (Gold)
Burns Department: Undead Priest, Nightclub, Virus mode (Gold)

Team Series A
Club Soda: Slick Tommy, Jimmy Needles (Gold)
Station Stand: Lt. Shade, Zones mode (Gold)
Men in Gray: Accountant, Kawer, Assault mode (Gold)

Arcade League (Honorary) bonuses:

Maximus
Cold Corpse Caper: Cyber Fairy, Gargoyle (Gold)
Killer Queen: Leo Krupps (Gold)
R109 Beta: Ufopia, Gladiator mode (Bronze), Roman Hat, Lt. Chill(Platinum)

Elimination Series
Baking For The Taking: Chinese Chef, Gingerbread Man (Platinum)
Brace Yourself: Braces, Trooper Brown (Gold)
Starship Whoopers: Chinese, Monkey Assistant, Trooper Black (Gold)

Burns 'n Bangs
Chinese Burns: Calamari, Chef Hat (Platinum)
Snow Business: Snowman, Trooper Grey (Gold)
Rocket Man: Venus Star, Capt. Sand, Duckman Drake (Gold)

Outnumbered, But Never Outpunned!
Someone Has Got To Play...: Capt. Night (Gold)
Time to Split: Barby Gimp, Scourge Splitter (Gold)
Can't Handle This: Chasm, Hatchet Sal, Handyman (Gold)

Team Series B
Hack A Hacker: Krayola, Milkbaby (Gold)
Rice Cracker Rush: Riot Officer, The Master (Gold)
Superfly Lady: Capt. Pain (Gold)

Arcade League (Elite) bonuses:

One Shot Thrills
Babes in the Woods: Jo-Beth Casey (Gold)
Double Bill: Beetleman, The Impersonator (Gold)
Nikki Jinki Bricky: Nikki, Jinki (Gold)

Duel Meaning
If I'm Ugly-You Smell!: Mikey Twoguns, Jared Slim (Platinum)
Golem Guru: Fat Characters (Gold), Kypriss (Platinum)
Golden Thighs: High Priest, Aztec Warrior (Platinum)

Frantic Series
Hangar's Hat's Off!: Henchman, Dark Henchman (Gold)
Can't Please Everyone...: Maiden, Changeling (Gold)
Big Top Blowout: Mr. Giggles (Silver), Stumpy (Gold)

Team Series C
Bags Of Fun: Ringmistress, Big Hands, Slow Motion Deaths (Gold)
They're Not Pets!: Baby Drone, Bear (Gold)
Nice Threads: Small Heads, Compound level (Bronze), R-One-Oh-Seven(Gold)

Sincerest Form Of Flattery
Aztec The Dino Hunter: Dinosaur (Gold)
Half Death: Drone Splitter (Gold)
Dead Fraction: Jebediah Crump (Silver)

Challenge bonuses:

Glass Smash
Pane In The Neck: Rotating Heads (Gold)
Bricking It: Brick Weapon (Silver)
Stain Removal: Hunchback (Silver), Nothing (Gold)

Behead The Undead
Fight Off The Living Dead: Sewer Zombie (Gold)
Sergio's Last Stand: Sergio (Gold)
Day Of The Dammed: Feeder Zombie (Silver/Gold)

Infiltration
Silent, But Deadly: Viking Hat (Gold)
Trouble At The Docks: Pirate Hat (Gold)
Escape From NeoTokyo: Big Ears Hat (Gold)

Banana Chomp
Gone Bananas: Private Coal (Gold)
Monkey Business: Private Poorly (Silver), None (Gold)
Playing With Fire: Wood Golem (Silver)

Cut-Out Shoot-out
Take 'em Down: Ample Sally (Gold)
Fall Out: Marco the Snitch (Gold)
Pick Yer Piece: Sgt. Rock- Gold

Timesplitters "Story" Classic
Badass Buspass Impasse: Badass Cyborg (Gold)
But Where Did The Batteries Go?: R One-Oh-Seven (Platinum)
Hit me Baby One Morgue Time: Cropolite (Gold)

Monkeying Around
Simian Shooter: Insect Mutant (Silver)
Monkey Mayhem: Lola Varuska, Mischief (Platinum)
Dam Bursters: Robofish, Circus level (Gold)

Hint: Silly hats:
This is instantly unlocked when you unlock a new hat.You can unlock new hats on the "Infiltration" challenges.

Hint: Power-up Orbs:
In the Arcade levels, there are four power-ups. A descriptionand what they do follows:

  • Blue Orb with wings: Super-speed boost
  • Yellow Orb with helmet: Cloak of invisibility
  • Aqua Orb with divided sphere: Makes you smaller
  • Red Orb with spike: Power boost for strength

Hint: Faster reloads:
Some guns have slower reload times than others. Insteadof pressing Reload, press Next Weapon quickly followedby Previous Weapon (or vice versa). When you switch toa new weapon and go back to it, the weapon will automaticallybe reloaded.

Hint: Zoom in:
Press L to aim, then press Up to zoomin. The is very helpful on first infiltration level with the sniper.

Hint: Timed mines:
In a level where you get timed mines (preferably Siberia,since it has zombies), you can throw a mine onto an enemy andit will make them explode. The effect is better with a zombie,because if you hit them with two (one on the head and one on thechest), it will blow them apart.

Hint: Destroying the Bio-Hazard case:
When you restore the power in the building, go downto the "Digging Site". When you get there, you willsee a case with something in it. Make sure you have plenty ofTimed Mines. Walk towards it and throw four or five Timed Minesat it then run away. When it blows up, the woman on the speakerwill start talking. People with very good guns (Flame Thrower,Shotgun, Machine Guns, etc.) will appear. You will also have anew objective to not let any mutants survive.

Hint: Destroying camera:
Shoot the screen of the camera. This causes it to blowout, conserving your ammunition. For turret cameras, shoot thetip of the barrel since there is no screen.

Hint: Destroying gun turrets:
To destroy a gun turret that is positioned on the ground,shoot it in the screen that is located slightly above the barrel.If the turret is positioned on a wall or above your head, thenthe screen should be slightly beneath the barrel. The screen isthe blinking red and green light.

Hint: Fire extinguisher:
When you are on fire and have a fire extinguisher,point it down and spray while running. You will have extinguishedyour own fire.

Hint: Fire immunity:
The robot R-109 cannot catch on fire.

Hint: Kill Zombies faster:
When a zombie comes after you, shoot it in the head.

To kill zombies without using the shotgun, just use your fists.It takes practice, but it saves ammunition and is easier whenused to take out groups of enemies.

To kill zombies easier and faster then shooting them, just punchthem with your fists.

Hint: Saving time:
If you are standing on a upper level area, and thereis another upper area next to you that you have to find a wayto get to, to save time, carefully go to the corner of the twoupper areas and walk across the very small area at the corner.

Hint: 1920 Aztec Ruins: Fire arrows:
When playing in multi-player mode and you have thecrossbow which you start out with, put the tip of the arrow tothe flame of the torch. You can now light people on fire by usingthe crossbow. Note: If you reload or run out of the round, youwill have to light it again.

Hint: 1853 Wild West: Defeating the Colonel:
Save the black powder not needed to open the jail.When it is time to defeat the Colonel, pour a trail of black powderdown the train tracks in the tunnel leading to his lair. Startat the lamp near the mining cart and go down the tracks to wherethe Colonel speaks to you. Once his health meter appears, retreat.By shooting the lamp, it will fall and explode, setting fire tothe powder. The burning powder will race down the tunnel and setfire to the Colonel, along with all the men with him who are chasingyou. If you keep running from the Colonel, the fire will eventuallyfinish him.

Hint: 1895 Notre Dame Paris: Defeatingthe Portal Daemon:
When you encounter the Portal Daemon, stand behindthe center pillar of the landing, and arm your shotgun. Each timehe shoots the blue at you, duck behind the pillar. When he finisheseach shot, dart out and nail him in the head with your shotgun.After doing this five or six times, he will fall over and die.

When you are fighting the Portal Daemon, pull out your (2x) Lugerpistols and fire them rapidly at his body. When he shoots at you,take cover behind a pillar and shoot at him again.

Hint: 1895 Notre Dame Paris: Time Crystal:
After you kill Jaque De La Morte, look for the TimeCrystal. Although it may seem sensible to look for it where youkilled Morte, it is actually in the part where you saved the lastmaiden. The crystal located up on the riser of the church. Goup and get it while the Hunchback is blasting the zombies.

Hint: 1920 Aztec Ruins: Flaming arrow withcrossbow:
Select the crossbow as your starting weapon. As soonas the map has loaded, equip yourself with the crossbow. Searchthe map for a tunnels with a flaming torch on either the leftor right side. Stand in front the torch. Use the Right Analog-stickto look up at the torch. If done correctly, the tip of the arrowshould be burning. The flaming arrow can incinerate multiple enemiesat each time instead of just one.

Hint: 1932 Chicago: Play pool:
At the O'Leary's Club, go into the room with the pooltable. You can shoot the que balls into the pockets or play poollike a pro. Take aim and shoot the white ball and have it hitone of the que balls and knock it into the hole.

Hint: 1932 Chicago: Defeating Big Tony:
Get Big Tony to come out, then hide back in the hallwaythat you came out of. When Big Tony walks down the stairs, hewill stop. Snipe him in the head with any desired gun (sniperrifle recommended).

Hint: 1990 Oblask Dam Siberia: Anacondamini-game:
Once you get across to the other side of the dam andgo into the other building with all the shelves, look to somethingthat resembles a Nintendo 64 game cartridge on the first shelf.Walk over and pick it up. It will be in your inventory as "Anaconda".Highlight it and press X to play the game. Note: This wasdone under the normal difficulty setting.

If you do not get caught by the cameras (you will hear an alarmif you do), you will see an Nintendo 64-shaped game cartridgeon the nearest shelf in the building on the other side of thedam. This can be done under the easy difficulty setting.

Hint: 1990 Oblask Dam Siberia: Ending thelevel:
Destroy the radar dish on top of the outpost with thetimed mines. Proceed through the level and get to the containerwith the TimeSplitter in it. Keep throwing mines onto it, oneafter another. It will eventually explode and the mission willbe completed.

Hint: 1990 Oblask Dam Siberia: PA system:
When you go underground into the research facility,look up at the ceiling. Throw a timed mine on the speakers forthe PA system. After they explode, the PA system will producea cacophony of sound when the woman speaks.

Hint: 2019 NeoTokyo: Astro Lander mini-game:
Play the level under the normal difficulty settingin story mode. After following the hacker to her secret hideout,use her password to enter the TimeSplitter research area. Onceinside, go into the room at the end of the hall. Inside is a laptopand a group of lockers. Two of the lockers will open. Inside oneis a sub machine gun. Inside the other is the arcade game AstroLander. It is on the floor of the locker and resembles a Nintendo64 game cartridge. Select "Astro Lander" from insideyour inventory. A small menu will appear with Astro Lander andtwo other areas. After playing it or turning off your Xbox, selectyour temporary uplink (in story mode) and press X to playAstro Lander or any other game you may have found.

Hint: 2019 Neo Tokyo: Shortcut:
In story mode, as soon as you start the level, jumpoff the side of the platform that you are on. You will appearabout 40 seconds away from the lab, instead of having to go throughthe place with the guns; and instead of three or four camerasthere will be only be one or two remaining.

Hint: 2019 Neo Tokyo: Healing location:
Under the normal or hard difficulty setting, thereis a special place where you can heal. Near the gun shop whereyou find the silenced pistol and sniper rifle behind glass, thereis a staircase nearby going down. The staircase leads to somelong hallways. One hallway has several twists and turns in it.At the end of the hallway, after the twists and turns, is a dead-endwith a small shop on the left-hand side. Inside is The Master,who will heal you if you approach him very closely. Note: Underthe easy difficulty setting, the shop is empty.

Hint: 2019 Neo Tokyo: Concept art :
Under any difficulty setting, go down the stairs tothe gun place. Instead of going straight, turn left when you getto the bottom and go down. When at the bottom of these steps,turn to the right and go forward. You should see stairs on yourleft. Go down them and there should be concept art of Chasityand Ghost on the walls. There is also a fashion model poster fartherback in the hall.

Hint: 2315 Robot Factory: Racer mini-game:
Play the level under the hard difficulty setting. Underone of the ramps is the final mini-game cartridge.

Hint: Elite League - Golem Guru: Easy win:
In this level is an area that looks like an unfinishedoffice building with stairs that lead to another level. Go upthe stairs and find the metal beams. This is where you will findthe Homing Launcher. Get a direct hit on the Golem twice withthe secondary function and it should kill him.

Hint: Multi-player: Assault On TrainingGround:
Note: You must have two other players with you to accomplishthis. Select Assault On Training Ground. Have one shot kill on,and use some kind of double pistol for weapons. Machine guns aretoo difficult to do this with. To make it more interesting, havenine or ten five star bots against you. First, have your teamleave your base together. A large mob of the bots will come aroundthe first corner to meet you. Three of you should be enough tolevel all of them with ease. Then, when you are approaching thewaterfall, have one of your team make a beeline for the waterthat is gathered in a pool. All of the bots appear there beforehe seizes it. Note: Do not kill any of the bots that are gatheredaround the waterfall. Have the person that went to the waterfallseize the ground. You will then appear at the waterfall from thispoint forward. Then, have that person keep getting killed by thewaterfall repeatedly. All of the bots will be distracted withthat player, and will not defend their own base. Then, have theother two people on your team destroy the fuel dumps and computerswith no resistance. It is possible to complete this against 10five star bots in about 50 seconds by using this trick.

Hint: Multi-player: Capture The Bag:
If you and your team are surrounded in your base andhave nowhere to go (if they have defenses positions set up), usethe "backwards man" technique. Run backwards and donot shoot at the enemies that run past, unless you want to bebrave get to their base. Still running backwards, grab the bagand have another teammate halfway to your point take your fire.Note: Do not run backwards going back -- just run very fast becauseat this point you are a marked man.

If you have no one to play against in multi-player mode, and youwant to find an easier way to play Capture The Bag with bots,set the game to one hit kill and have no weapons on.

During capture the bag, one shot kill (works best with revolversor pistols), select the training ground. When you get to wheretheir flag is located, notice that there are two computers thatcontrol turrets. Man either one to control its gun. Kill themin their own base. They also will not shoot you. You can pavethe way for your other teammates to run and get the flag.
Marketto.

Hint: Multi-player: Hangar ambush:
In the Hangar, if you do not want to get tagged oryou want to make a quick ambush, go upstairs. When you see a bigobject, wait until it goes into the hole, then step into the hole.You will be on the object while it is above the ground and freefrom harm on Flame Tag, but while on Contender or anything elsewith killings, watch out.

Hint: Multi-player: Scrapyard hiding location:
In the Scrapyard level in multi-player mode, thereare two sniper towers. Go to the one you normally see, and sometimesstart in. Go to the top and look straight ahead to the other corner.There is a semi-hidden tower that is entered by going througha hole in the wall. Most of the time, bots will not go into thetower.

Hint: Multi-player: Robot benefit:
When playing in any multi-player mode except flametag and virus as a robot (for example, R-109, Chassisbot, andSentrybot), you will not catch fire, and flamethrowers will beineffective against you.

Hint: Multi-player: Easy win:
Go to custom weapons and set it for all flame-throwers.Then, set all the bots as humans. Finally, choose a robot foryou to play as. Run around watching people die in flames, sincerobots cannot be set on fire.

Hint: Multi-player: Fun with remote mines:
Select teams and turn off friendly fire. Choose remotemines as one of the weapons. You can load up to twenty of thesemines, however four to five will work nicely for this trick. Havethat player run at the enemy. Using coordination, you can explodethe mines on your partner, killing all around him while he isperfectly fine. However, your partner should have a weapon ready.

Hint: Challenge 7:
At the beginning of the challenge, do not immediatelysnipe Capt. Snow. Instead, wait for another guard to enter yourline of fire between the steps in the staircase. If you do notdo this, when you kill Capt. Snow, he will notice, thus takingaway valuable stealth points. After you kill him, you can thenkill Capt. Snow and continue with the rest of the challenge.

Hint: Stain Removal Challenge:
Instead of using the grenades on the grenade launcher,use the fire-ball. It will reach the further glass windows inthe church.

Hint: Self destruction and self-employedviruses:
If you use Remote, Timed or Proximity mines while playingthe virus game, make sure not to lay any too close when its timefor them to explode. When you detonate them, this will resultin you immediately contracting the virus, even if you have notbeen tagged. The game does not allow suicide as a valid evasionof the virus wave. Also, if you have power-ups on and have collectedthe speed power-up, do not throw mines at the floor while running.This attaches the mines to yourself, as you are running so fast.This is not a good idea when playing virus as mentioned above.

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